Constructs
Bambinata

Bambinata

Vitrum /BPM-11

Orbs

Red Orb
Frost Threads
Level18/ 35

Red Orb: Ping Red Orb

Steps forward and hurls a large number of threads to deal Physical DMG to enemies within a small area (Ice DMG instead on a 3-Ping).
- Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
Yellow Orb
Arching Glimpse
Level18/ 35

Yellow Orb: Ping Yellow Orb

Swiftly glides toward the enemy and slashes them, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
Blue Orb
Entrechat
Level18/ 35

Blue Orb: Ping Blue Orb

Leaps into the air and performs 2 spinning attacks, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 180%/360%/540% Physical DMG based on the number of orbs pinged.

Active skills

Basic Attack
Battement Frappe
Level18/ 35

Basic Attack: Tap Basic Attack

Unleashes multiple hits of kicks and thread attacks, dealing Physical DMG.
- Deals 760% Physical DMG in total.
Signature
Signature - Stringless Cage
Level18/ 35

Signature Move: 50 Energy + Tap Signature

Bambinata: Vitrum unfolds her Mantis Blades and rapidly dashes around the enemy to slash them multiple times, dealing Ice DMG.
- Deals 850% Ice DMG in total.

Signature Move: 3 stacks of Pact of Memory + 50 Energy + Tap Signature

Bambinata: Vitrum unfolds her Mantis Blades and rapidly dashes around the enemy to slash them multiple times to deal Ice DMG, then leaps into the air and unleashes a powerful strike that deals bonus Ice DMG.
- The slashes deal 850% Ice DMG in total.
- The powerful strike deals bonus 850% Ice DMG.
QTE
Balance
Level18/ 35

QTE: Tap QTE

Bambinata: Vitrum spins and dances to deal Ice DMG to enemies within range.
- Deals 600% Ice DMG in total.
Class
Attacker
Level18/ 35

Extra DMG Bonus increases by 20%.
Ultima
Ultima Awaken
Level1/ 1

Gains 3 Signal Orbs when entering battle.

Passive skills

Core Passive
Puppet Theater
Level18/ 35

Strings On Me: Jete Points + Press and hold Basic Attack

When Jete Points are greater than 0, press and hold Basic Attack to activate Strings On Me, performing Basic Attacks continuously.
- Jete Points increase by 40/80/160 based on the number of orbs pinged.
- The maximum limit of Jete Points is 160.
- While Strings On Me is activated, 20 Jete Points are consumed every 0.1s.

Solitary Dancer: Strings On Me + Take Hit/Release Basic Attack

When Bambinata: Vitrum is attacked while Strings On Me is activated, she will consume all Jete Points to automatically dodge the attack and leap into the air, entering the Solitary Dancer Form. When Strings On Me is activated at full Jete Points, release the Basic Attack button to consume all Jete Points and leap up to enter the Solitary Dancer Form. During the leap, Bambinata: Vitrum dodges incoming attacks.

Pas De Chat: Solitary Dancer + Ping

Consuming Signal Orbs in the Solitary Dancer Form will trigger Pas De Chat, dealing Ice DMG. During Pas De Chat, Bambinata: Vitrum is invincible and pulls the enemies in.
- Deals 200%/400%/600% Ice DMG based on the number of orbs pinged.

Pas De Chat: Successful Dodge + Solitary Dancer + Ping

If Bambinata: Vitrum has entered the Solitary Dancer Form by successfully dodging an attack, pinging Signal Orbs will trigger the more powerful Pas De Chat that deals Ice DMG. During Pas De Chat, Bambinata: Vitrum is invincible and pulls the enemies in.
- Deals 240%/480%/720% Ice DMG based on the number of orbs pinged.

Pact of Memory: Solitary Dancer + 3-Ping

Triggering Pas De Chat with a 3-Ping in the Solitary Dancer Form will grant 1 stack of Pact of Memory (up to 3 stacks), causing Bambinata: Vitrum to forget the color of this 3-Ping and no longer gain orbs of this color. All orbs of this color will be converted to other orbs that have not been forgotten yet.
- At 3 stacks of Pact of Memory, all the remaining orbs will be forgotten and Bambinata can no longer gain Signal Orbs. Casting Signature - Stringless Cage will remove all stacks of Pact of Memory and refund the forgotten orbs.
- For each 1 stack of Pact of Memory, the Base DMG of Signature - Stringless Cage increases by 20%, up to 60%.
Leader
Leader - Doll Dance
Level1/ 1

Ice DMG of all party members increases by 10%.
Rank SS
Folded Memory
Level2/ 2

Lv.1: Unlocked at S5 Rank

Gains a random set of 3-Ping when switched in.

Lv.2: Unlocked at SS Rank

Ice DMG increases by 20%. Casting Signature - Stringless Cage will activate all available QTEs.
Rank SSS
Transform Tracker
Level2/ 2

Lv.1: Unlocked at SS3 Rank

Gains 1 Signal Orb when entering the Solitary Dancer Form via a successful dodge. For every 1 stack of Pact of Memory, the Ice DMG of Signature - Stringless Cage increases by 8%.

Lv.2: Unlocked at SSS Rank

The Jete Points consumed every 0.1s during Strings On Me reduces by 50%. For every 1 stack of Pact of Memory, Extra DMG Bonus increases by 7%.
Rank SSS+
Law of Sequence
Level3/ 3

Lv.1: Unlocked at SSS3 Rank

Base DMG of 3-Ping increases by 80%.

Lv.2: Unlocked at SSS6 Rank

Base DMG of Core - Puppet Theater increases by 60%.

Lv.3: Unlocked at SSS+ Rank

Extra DMG Bonus of Signature - Stringless Cage increases by 20%.