Celica's Class

Strings On Me: Jete Points + Press and hold Basic Attack
With more than 0 Jete Points, press and hold to enter the Strings On Me form and keep launching Basic Attacks.
Solitary Dancer: Strings On Me + Take Hit/Release Basic Attack
When attacked in the Strings On Me form, the character spends all Jete Points, automatically dodges the attack, and enters the Solitary Dancer form. Upon full Jete Points, the character will enter the Strings On Me form. Release Basic Attack to spend all Jete Points, the character will leap up and enter the Solitary Dancer form. The character can still dodge attacks in midair.
Pas De Chat: Solitary Dancer + Ping
When in the Solitary Dancer form, spends Signal Orbs to cast Pas De Chat and deal Ice DMG. When Pas De Chat is active, the character will be Invincible and pull enemies.
Pas De Chat: Successful Dodge + Solitary Dancer + Ping
After entering Solitary Dancer form by dodging successfully, spends Signal Orbs to cast an enhanced Pas De Chat and deal Ice DMG. When Pas De Chat is active, the character will be Invincible and pull enemies.
Pact of Memory: Solitary Dancer + 3-Ping
When casting Pas De Chat through a 3-Ping in the Solitary Dancer from, gains 1 stack of Memory Contract and forgets and stops obtaining the Signal Orbs of the same color to the 3-Ping orbs. Signal Orbs of that color will be converted into orbs of another color. Memory Contract stacks up to 3 times. When the last color is forgotten and with 3 stacks of Memory Contract, forgets the remaining Signal Orb(s) of the same color and stops obtaining Signal Orbs. Casts Signature - Stringless Cage to clear Memory Contract and refund the forgotten Signal Orb(s). Every stack of Memory Contract will increase Signature - Stringless Cage's Base DMG by a certain percentage.