characters

Bianca: Zero

/BPO-87
Health LogoHealth8904
Health LogoAttack1962
Health LogoDefense1447
Health LogoCritical914

Orbs

Skill icon
Red Orb
Point Shooting
Level
18

Red Orb: Ping Red Orb

Shoots arrows forward consecutively, dealing Physical DMG.
- Shoots 1/2/3 arrows based on the number of orbs pinged. Each arrow deals 200% Physical DMG.
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Yellow Orb
Wing Shot
Level
18

Yellow Orb: Ping Yellow Orb

Shoots energy arrows forward, dealing Physical DMG. Recovers Signature Energy upon hitting targets.
- Shoots 5/5/7 energy arrows based on the number of orbs pinged. Each energy arrow deals 30%/60%/90% Physical DMG.
- Recovers 1/2/3 Signature Energy upon hitting targets based on the number of orbs pinged.
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Blue Orb
Bow Draw
Level
18

Blue Orb: Ping Blue Orb + Tap Basic Attack

Imbues weapon with energy. Basic Attacks will shoot extra arrows that deal Physical DMG.
- Every Basic Attack shoots 1/2/3 extra arrows (max 7/20/42) based on the number of orbs pinged. Each arrow deals 20%/30%/40% Physical DMG. This effect lasts 4/6/8s.

Active Skills

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Basic Attack
Fast Draw
Level
18

Basic Attack: Tap Basic Attack

Quickly shoots 9 arrows at the target, dealing Physical DMG.
- Deals 580% Physical DMG in total.
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Signature
Signature - Rain of Destiny
Level
18

Signature Move: 60 Energy + Tap Signature

Fires a rain of arrows at the target area, dealing Physical DMG.
- Each arrow deals 200% Physical DMG.
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QTE
Rain of Hunt
Level
18

QTE: Tap QTE

Bianca: Zero leaps into the air upon entering the battlefield, shooting consecutive arrows at the target. Each arrow deals Physical DMG and is guaranteed to be a critical hit.
- Shoots 5 times at the target, each shot dealing 60% Physical DMG.
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Class
Attacker
Level
18

Extra DMG Bonus increases by 20%.
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Ultima
Ultima Awaken
Level
1

Gains 3 Signal Orbs when entering battle.

Passive Skills

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Core Passive
Quiver Of Mercy
Level
18

Core Passive: Any 3-Ping + Tap Signature

Stores 1 energy arrow in the quiver after every 3-Ping. All arrows will be released when casting the next Signature Move, each dealing Extra Physical DMG to the target.
- Each energy arrow deals 100% Extra Physical DMG twice.
- Each 3-Ping stores 1 energy arrow (max 3).
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Leader
Leader - Eliminator
Level
1

Increases CRIT DMG of all members by 10%.
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Rank SS
Resolution
Level
1

Extra DMG Bonus of Basic Attack increases by 15%.
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Rank SSS
Ruthless
Level
1

Increases CRIT DMG by 30%.
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Rank SSS+
Decisiveness
Level
1

Extra DMG Bonus of Signature Move increases by 20%.