Ethereal Elegance
When in Chord Mode, all Signal Orbs transform into White Orbs. When in Attacker Mode, all Signal Orbs transform into Blue Orbs. Gains a 30% DMG Reduction while Hanying: Solacetune has a shield.
Open String: Ping Harmonic Orbs
Gains the Harmonic Orb in Chord Mode after pinging 6 White Orbs. While a Harmonic Orb exists, Red and Yellow Orbs are temporarily hidden. Upon pinging the Harmonic Orb, the Lunartone Field will unfold. While the Lunartone Field exists, it will weaken enemy units within the field and strengthen friendly units. When Hanying: Solacetune leaves or casts Signature - Moon Chill, exits the Lunartone Field.
- While Lunartone Field is unfolding, Super Armor is activated and applies 1 stack of Dream Mark to nearby enemies, dealing 1000% Physical DMG and gaining 20 Signature Energy and 55 Sharp Reserve.
- Inflicts Piercing Blow on enemies within the field every second, reducing their Physical Defense by 20% for 8s; inflicts Penetrating Pivot, reducing their Physical Resistance by 10% for 8s. The duration resets every time the effect is triggered again.
- Friendly units within the field gain the Lamplight & Moonlight effect and gain 1 stack of Returning Clouds effect every second.
- Lamplight & Moonlight: Increases Sharp Reserve accumulation speed by 50% for 8s. The duration resets every time the effect is triggered again.
- Returning Clouds: Gains a shield equal to 5% of maximum HP of Hanying: Solacetune. Stacks up to 4 times. Each stack lasts for 3s. The duration resets every time the effect is triggered again.
Jade Bloom: Attacker Mode + 30 Sonority + Tap Signature
Basic Attack and Signal Orb Skill generate Sonority, up to a maximum of 120 points. In Attacker Mode, tapping Signature button consumes 30 Sonority to cast Jade Bloom, dealing Physical DMG to the target. A successful hit triggers Ultima Slash. While casting Jade Bloom, gains Super Armor and can dodge attacks. Consecutive casting of Jade Bloom increases its Base DMG by 50% each time, up to a maximum of 2 stacks. Once the maximum damage is reached, subsequent casting will maintain this highest damage. Each casting grants 5 Signature Energy. Consecutive casting doubles the amount of Signature Energy gained, up to a maximum of 40 Energy per casting.
- Jade Bloom deals 300% Physical DMG. A successful hit triggers Ultima Slash.
- Jade Bloom: Full: When Sonority reaches its maximum, cast to trigger one Phoenix Tail Dragon Fragrance.
- Jade Bloom: Play: After casting the fourth Basic Attack/Blue 3-Ping Orbs, a Chime Mark will briefly appear. During this time, casting Jade Bloom will cast a clone to attack together, dealing 150% Ultima Slash DMG.
Ethereal Symphony: Lunartone Field + Jade Bloom: Full
Within the Lunartone Field, activating Jade Bloom: Full will trigger Ethereal Symphony. This will send out shockwaves, drawing nearby enemies, dealing Ultima Slash DMG and applying 1 stack of Dream Mark to each target. This mark can stack up to 3 times on a single target. At the same time, gains 1 stack of Frost on Bamboo, which can stack up to 3 times. By dodging Ethereal Symphony, Hanying: Solacetune enters the Matrix.
- Deals 200% Ultima Slash DMG.
Ringing: Attacker Mode + Dream Mark + Tap Basic Attack
Basic Attacks against enemies with the Dream Mark will cast Ringing. Once cast, Super Armor is activated. On hit, all Dream Mark stacks on the target and all stacks of inherent Frost on Bamboo are consumed. The attack deals Ultima Slash DMG based on the number of Dream Mark stacks and restores Signal Orbs based on the number of Frost on Bamboo stacks.
- Ringing deals 300% Ultima Slash DMG. A successful hit triggers Ultima Slash.
- The Base DMG of Ringing increases by 0%/150%/300% based on the number of consumed Dream Mark stacks.
- Recover 2/3/4 Signal Orbs based on the number of consumed Frost on Bamboo stacks.
Effect: Ultima Slash
Certain skills build up Sharp Reserve. Sharp Reserve can be passed on to the next character affected by Ultima Slash effect, up to a maximum of 999 points.
- When Sharp Reserve reaches 100 points, the next skill with a Ultima Slash effect that hits an enemy will consume 100 points of Sharp Reserve to trigger a Ultima Slash, dealing 400% Ultima Slash DMG.
- Gains 1 point of Truewill each time it triggers, up to a maximum of 90 points.