First Light
Gains a set of 3-Ping Orbs every time upon entering battle.
Heavenly Flash: 4 Flying Blades + Press and Hold Dodge
Summons a massive lightning strike to attack. When casting, can trigger lightning chain and gather enemies, dealing DMG; triggers Matrix if it is not on cooldown. Consumes all Flying Blades and gains 45 Signature Energy. Also gains Super Armor and 70% DMG Reduction when casting.
- Deals 2700% Lightning DMG.
Mirror Flight: During Dream Dive + Tap Mirror Blade Orb
During Dream Dive, the rightmost slot of the Signal Orb bar is fixed as Mirror Blade Orb. When repeatedly tapping the Mirror Blade Orb, consumes White Orbs to deal DMG and gain Flow Points, Delicate Heart, and Energy. Also gains Super Armor and 50% DMG Reduction when casting.
- Deals a total of 8800% Lightning DMG.
- Each White Orb consumed grants 25 Flow Points and 25 Sonance.
- Based on the number of Signature Points cast, gains 6/6/9/9 Signature Energy and 1/1/2/2 stacks of Delicate Heart.
- When in Darkcross Form, deals a total of 11200% Darkflow DMG instead.
Dawn Dream: During Dream Dive + Flow Points ≥50 + Press and Hold Basic Attack or Mirror Blade Orb
Leaps into the air to pull in enemies and crush them, consuming Flow Points to deal DMG and gain Delicate Heart and Signature Energy. Invincible when casting.
- Consumes 50 Flow Points to cast Startled Dream, dealing 2200% Lightning DMG and gaining 2 stacks of Delicate Heart and 8 Signature Energy. When in Darkcross Form, deals 2800% Darkflow DMG instead.
- During Startled Dream, press and hold Basic Attack to consume another 50 Flow Points and cast Light Seeker, dealing 2600% Lightning DMG and gaining 4 stacks of Delicate Heart, 40 Signature Energy, and 1 Signal Orb. When in Darkcross Form, deals 3400% Darkflow DMG instead.
- Flow Points is capped at 100.
Stacked Light: During Dream Dive + Press and Hold Dodge
Continuously launches shattered mirror attacks, dealing Lightning DMG. Pressing and holding Dodge automatically pings Signal Orbs during this time, up to 4 times, then detonates enemies and casts Thousand Rays, dealing Lightning DMG, while gaining enhancement effects based on the number of orbs pinged. Gains Super Armor and 70% DMG Reduction when casting. Can only cast Stacked Light once during Dream Dive.
- Sustained attacks deal 400% Lightning DMG. Thousand Rays deals 2000% Lightning DMG.
- When in Darkcross Form, sustained attacks deal 400% Darkflow DMG and Thousand Rays deals 2900% Darkflow DMG.
- Each Signal Orb consumed increases this Thousand Rays's Base DMG by 20%. When consuming 3-Ping Orbs, gains 2 additional Signature Energy and 1 stack of Delicate Heart.
- White Orbs will be prioritized during the skill. Can consume 2 White Orbs at once, which are treated as one 3-Ping Orb set. When fewer than 2 White Orbs are available, can consume 1 White Orb, which is treated as 1 Signal Orb.
- If 12 Signal Orbs are pinged during the skill, gains 1 Signal Orb after casting.
Effect: Darkflow
Every 200 Darkflow Reserve grants 1 Darkflow stack, up to a maximum of 15. Characters with the Darkflow Effect will gain a Darkflow Aura based on the current Darkflow stacks, dealing a small amount of Darkflow DMG over time to enemies and reducing their HP recovery. When the Darkflow stacks reach the threshold, the Aura upgrades, increasing its area of effect and dealing massive Darkflow DMG to enemies within the area.
- At 1/3/6/10/15 stacks: Deals 100%/200%/400%/800%/1600% Darkflow DMG, then deals 20%/40%/60%/80%/100% Darkflow DMG per second, reducing enemy HP recovery by 10%/20%/30%/50%/100%.