Retribution — Hypermatrix + Tap Basic Attack
While in Hypermatrix, tapping Basic Attack will trigger sniping attacks that deal Fire DMG, pull enemies, and return the Red and Yellow Signal Orbs pinged in the original worldline. If there are no Signal Orbs recorded, sniping attacks will generate Signal Orbs as Basic Attack does.
- Each sniping attack deals 200% Fire DMG.
- The duration countdown of Hypermatrix will be paused when Lee is in his sniping mode.
- Lee cannot move when he is in his sniping mode, but this state has the same effect as dodging.
Intense Sniping — Hypermatrix + Sight Point(s) + Press and Hold Basic Attack
While in Hypermatrix, pressing and holding Basic Attack will spend 1 Sight Point to deal AOE Fire DMG and extend the duration of Hypermatrix.
- Deals 500% Fire DMG.
- Every time Intense Sniping is triggered, it extends the duration of Hypermatrix by 2s.