characters

Alisa: Echo

/UPC-15
Health LogoHealth8904
Health LogoAttack1962
Health LogoDefense1447
Health LogoCritical914

Orbs

Skill icon
Red Orb
Prismatic Order
Level
18

Red Orb: Ping Red Orb

Shoots an arrow forward, dealing Physical DMG.
- Deals 200%/390%/590% Physical DMG in total based on the number of orbs pinged.
Skill icon
Yellow Orb
Cosmic Descent
Level
18

Yellow Orb: Ping Yellow Orb

Leaps up and turns around, shooting arrows at the enemy in mid-air and dealing Physical DMG. Gains Super Armor while using this skill.
- Deals 190%/380%/560% Physical DMG in total based on the number of orbs pinged.
Skill icon
Blue Orb
Swift Verdict
Level
18

Blue Orb: Ping Blue Orb

Crouches down to shoot multiple arrows upward, dealing Physical DMG to targets in a small area ahead.
- Deals 180%/360%/540% Physical DMG in total based on the number of orbs pinged.

Active Skills

Skill icon
Basic Attack
Darting Pursuit
Level
18

Basic Attack: Tap Basic Attack

Rapidly fires arrows at the target, dealing Physical DMG.
- Deals 460% Physical DMG in total.
Skill icon
Signature
Celestial Edge
Level
18

Signature Move: 90 Energy + Tap Signature

Echo and Cecily attack at the same time, dealing Physical DMG and triggering Time Lag Calculation. Afterward, Echo gains Soul Shatter Mark.
- Deal 2660% Physical DMG in total.
Skill icon
QTE
Advent of Justice
Level
18

QTE: Tap QTE

Fires multiple arrows at the enemy, dealing Physical DMG and healing HP.
- Deals 600% Physical DMG and heals for 100% of ATK in total.
Skill icon
Class
Amplifier
Level
18

All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Skill icon
Ultima
Ultima Awaken
Level
1

Gains 3 Signal Orbs when entering battle.

Gains 3 Signal Orbs when entering battle.

Passive Skills

Skill icon
Core Passive
Echoing Twins
Level
18

Cipher of Synergy: Press and hold Basic Attack

Cecily fights alongside Echo. Press and hold Basic Attack to make Echo enter Tactical Cipher. In Tactical Cipher, Signal Orbs will be temporarily replaced by Cipher Orbs. Pinging a Cipher Orb will make Cecily fire a swordwave at the enemy, dealing Physical DMG. Cecily will then act based on the color of the Cipher Orbs pinged.
- Each swordwave deals 30% Physical DMG.
- Red Cipher: Launches a thrust attack at the enemy, dealing 90% Physical DMG.
- Yellow Cipher: Launches a downward thrust from above, pulling in nearby enemy units and dealing 50% Physical DMG.
- Blue Cipher: Slashes the target, restoring HP equal to 20% of Echo's ATK to allies and dealing 50% Physical DMG.

Sinbreaker's Judgment: During Tactical Cipher + Ping Cipher Orbs consecutively

Upon entering Tactical Cipher, Echo starts charging, during which time Cecily will prevent enemies from attacking her and repel them. Echo gains Super Armor for 1.5s and 40% DMG Reduction. Cooldown: 5s. Keep pinging Cipher Orbs or drag the joystick to keep charging. When orbs are no longer pinged or when the joystick is released, Echo will stop charging and fire a Sinbreaker's Arrow, dealing Physical DMG. Echo can dodge attacks when performing this move. Cecily will then attack in the order of the Cipher Orbs pinged, with each attack consuming one Cipher Orb. After Echo exits the battlefield, Cecily will stay and continue to attack enemies until all Cipher Orbs are consumed.
- When fully charged, Sinbreaker's Arrow deals 580% Physical DMG, rearranges all Signal Orbs into 3-Pings, and activates Judgment Zone, which heals allies within for 80% of Echo's ATK for 8s and grants Echo 6 Signature Energy.
- If Sinbreaker's Arrow is not fully charged, it will only deal 230% Physical DMG without activating Judgment Zone.

Majestic Splendor: In Judgment Zone + Ping Orbs

Each orb pinged inside Judgment Zone will generate 10 Splendor Points, max 90.

Swift Archery: In Judgment Zone + Tap Dodge

Tapping Dodge inside Judgment Zone will trigger Swift Archery, dealing Physical DMG.
- Deals 80% Physical DMG.

Judgment Co-Strike: In Judgment Zone + 90 Splendor Points + Ping One Specific Signal Orb

At max Splendor Points, pinging a Signal Orb that matches the color of Cipher Orb inside Judgment Zone will trigger a Co-Strike. The first Co-Strike after Judgment Zone is activated will cast Imprisoning Co-Strike. If Echo has Soul Shatter Mark, she can trigger another Co-Strike afterward while the Judgment Zone is still active to cast Soulbreaking Co-Strike.
- Imprisoning Co-Strike: Consumes all Splendor Points to imprison and pull in nearby enemies, dealing 720% Physical DMG and restoring 36 Signature Energy.
- Soulbreaking Co-Strike: Consumes Soul Shatter Mark to leap and shoot the target, dealing 576% Physical DMG and restoring 20 Signature Energy.
- Echo becomes invincible during a Co-Strike but cannot cast Signature - Celestial Edge.
- Echo gains Soul Shatter Mark after casting Signature - Celestial Edge.

Blessing of Fortitude: Upon receiving Healing

Allies are granted Ultralimit Torque which increases their Physical DMG by 10% for 8s after being healed. The duration resets every time it is triggered.
Skill icon
Leader
Leader - Harbinger of Law
Level
1

All members' ATK increases by 10%. All Amplifiers' Physical DMG Bonus increases by 5%.
Skill icon
Rank SS
Decisive Omen
Level
2

Lv.1: Unlocked at S5 Rank

Casting Imprisoning Co-Strike and Soulbreaking Co-Strike will activate all available QTEs.

Lv.2: Unlocked at SS Rank

Gains a set of 3-Ping Orbs when switched in. While Judgment Zone is active, Extra DMG Bonus increases by 30%.
Skill icon
Rank SSS
Mark of Libra
Level
2

Lv.1: Unlocked at SS3 Rank

When Echo is switched out, Cecily immediately gains 6 bonus Cipher Orbs. After Echo exits the battlefield, Cecily gains 100% Extra DMG Bonus.

Lv.2: Unlocked at SSS Rank

The effect of Amplifier Class Skill increases by 100%. Echo gains 30 Splendor Points and Soul Shatter Mark every time she enters the battlefield. Soulbreaking Co-Strike's Base DMG increases by 50%.
Skill icon
Rank SSS+
Dreamer's Shore
Level
3

Lv.1: Unlocked at SSS3 Rank

Extra DMG Bonus of Signature - Celestial Edge increases by 30%.

Lv.2: Unlocked at SSS6 Rank

Extra DMG Bonus of 3-Ping skills and Cipher Orb skills increases by 50%.

Lv.3: Unlocked at SSS+ Rank

Extra DMG Bonus of Imprisoning Co-Strike and Soulbreaking Co-Strike increase by 30%.

Leap

Skill icon
Infinite Chord
Level
18

[Core Passive - Echoing Twins] New Effect: Glaciation.
Some of the skills can fill the Glaciation Gauge. When the gauge is full, consume it to cast Arctic Ice, dealing Glaciation DMG and gaining Arctic Ice Layers. Casting certain skills will consume all Arctic Ice Layers to form Ice Spikes, dealing Glaciation DMG to nearby enemies. While Ice Spikes persist, dealing Glaciation DMG will trigger Ice Accumulation, which deals additional Glaciation DMG and gains Congelation. When Ice Spikes expire, they will trigger Ice Burst to deal Glaciation DMG based on the current Congelation. The Glaciation Gauge, Arctic Ice Layers, Ice Spikes and Congelation can transfer to the next character with Effect: Glaciation.
- At 100 Glaciation Value, casts Arctic Ice to deal 100% Glaciation DMG and generate 1 Arctic Ice Layer. Max 10 Layers.
- When having more than 0 Arctic Ice Layers, certain skills can consume all Arctic Ice Layers to form Ice Spikes, dealing 180% Glaciation DMG. When forming Ice Spikes, every 1 Arctic Ice Layer consumed will extend their duration by 1s.
- While Ice Spikes persist, dealing Glaciation DMG will trigger Ice Accumulation, which deals 100% Glaciation DMG in a large area and gains 100 Congelation. This can only trigger once every 0.25s.
- When Ice Spikes expire, it will trigger Ice Burst to deal 100% Glaciation DMG in a large area. For every 100 Congelation owned, the Base DMG of Ice Burst increases by 9%, up to 10000 Congelation.
When Judgment Zone is not expanded, press and hold Dodge to make Echo shoot an Ice Arrow, dealing 800% Glaciation DMG, and expand an 8-second Congelation Zone. In the Congelation Zone, at Max Splendor Points, press and hold Basic Attack to make Echo spend all Splendor Points and cast Frosty Sorrow Co-Strike (During this process, Echo will become Invincible and this cannot be interrupted by [Signature - Celestial Edge]), imprisoning the nearby enemies, dealing 2400% Glaciation DMG, restoring 50 Signature Energy to herself, and activating all available QTEs.
Frosty Sorrow Co-Strike will consume all Cipher Orbs, a maximum equal number of Signal Orbs, and the Soul Shatter Mark (if available) to enhance Effect: Glaciation accordingly.
- Each Cipher Orb will increase the Base DMG of Arctic Ice and Ice Spikes by 4%. Each Signal Orb will increase the Base DMG of Ice Accumulation by 25% for 24s. Duration resets every time it is triggered. The Soul Shatter Mark will enhance the effect caused by Congelation. Every 100 Congelation will increase the Base DMG of the next Ice Burst by 200% (cannot be stacked).

Lv.9 — When there are Ice Spikes, Echo will reset their duration to 10s when casting [Signature - Celestial Edge]. [QTE - Advent of Justice] will prolong their duration by 4s and deal 600% Glaciation DMG instead. Cecily will deal extra 200% Glaciation DMG and accumulate extra 100 Congelation for the team when launching a Cipher Attack.
- Ice Spikes last no longer than 10s.


Lv.18 — Base DMG of Frosty Sorrow Co-Strike, Imprisoning Co-Strike, and Soulbreaking Co-Strike increases by 50%.
New effect of [Passive - Decisive Omen Lv.2] added: The final effect of Ultralimit Torque inflicted by [Core Passive - Blessing of Fortitude] increases by 5%. If the Congelation Mark is activated, If the Congelation Mark is activated, then applies Imprisoned Star that increases Glaciation DMG by 5% instead. When there are Ice Spikes, Cecily's Cipher Attacks will accumulate extra 200 Congelation for the team instead.
Skill icon
Dark Icethorns
Level
18

In Congelation Zone, [Core Passive - Swift Archery] instead deals 160% Glaciation DMG, restores 20 Signature Energy and 30 Splendor Points to Echo, and enters 4 Cipher Orbs for Cecily. Then, follows up with Freezing Rain, dealing 240% Glaciation DMG.
- Echo can cast [Core Passive - Swift Archery] up to 6 times every time after expanding a Congelation Zone.

Lv.9 — Base DMG of [Core Passive - Swift Archery] and Freezing Rain increases by 100%.

Lv.18 — Base DMG of Sinbreaker's Arrow increases by 100%. Echo restores 16 Signature Energy and 60 Splendor Points every time when casting this for the first time after entering the battlefield.
New effect of [Passive - Mark of Libra Lv.2] added: The final effect of Ultralimit Torque inflicted by [Core Passive - Blessing of Fortitude] increases by 5%. If the Congelation Mark is activated, then applies Imprisoned Star that increases Glaciation DMG by 5% instead. When Congelation Zone is active, Echo gains a 30% Extra DMG Bonus.
Skill icon
Judgmental Apocalypse
Level
18

In Congelation Zone, [Signature - Celestial Edge] instead deals 3200% Glaciation DMG and activates a 15-second Congelation Mark. Duration resets every time it is triggered or when Echo exits the battlefield. When there are Ice Spikes, the Congelation Mark will be regarded as activated.
When the Congelation Mark is activated, [Class Skill - Amplifier] will grant Ice DMG boost instead, and [Core Passive - Blessing of Fortitude] will grant Frost Crystal that provides the same amount of Ice DMG boost.

Lv.9 — Spending Soul Shatter Mark will increase the Base DMG of the next [Signature - Celestial Edge] by 50% (cannot be stacked).
After casting [Signature - Celestial Edge], Echo enters 2 Cipher Orbs for Cecily and leaves Melting Snow behind, restoring HP equal to 20% of Echo's ATK every second to allies within it for 12s.


Lv.18 — In Congelation Zone, Echo deals 100% Glaciation DMG every second to nearby enemies. In Judgment Zone, Echo deals 100% Physical DMG every second to nearby enemies.
New effect of [Passive - Dreamer's Shore Lv.3] added: Echo gains a 30% Extra DMG Bonus when either zone is expanded.