characters

Camu: Crocotta

/EXN-03
Health LogoHealth8904
Health LogoAttack1962
Health LogoDefense1447
Health LogoCritical914

Orbs

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Red Orb
Rampage
Level
18

Red Orb: Ping Red Orb

Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits of Physical DMG (Dark DMG instead on a 3-Ping).
- Deals 300%/600%/900% Physical DMG in total based on the number of orbs pinged.

Red Orb: Berserk Form + Ping Red Orb

In Berserk Form, launches 2 swift attacks that deal Dark DMG, followed by a heavy attack that deals Dark DMG.
- The 2 swift attacks deal 520% Dark DMG in total, and the heavy attack deals 520% Dark DMG.
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Yellow Orb
Destruction
Level
18

Yellow Orb: Ping Yellow Orb

Dashes forward and slashes the enemies twice, dealing Physical DMG (Dark DMG instead on a 3-Ping).
- Deals 280%/560%/840% Physical DMG in total based on the number of orbs pinged.

Yellow Orb: Berserk Form + Ping Yellow Orb

In Berserk Form, teleports to an enemy and deals Dark DMG, then conjures spikes from the ground to deal Dark DMG.
- The attack deals 360% Dark DMG, and spikes deal 600% Dark DMG.
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Blue Orb
Rapid Claw
Level
18

Blue Orb: Ping Blue Orb

Instantly interrupts enemy attacks, then deals AOE Physical DMG to nearby enemies (Dark DMG instead on a 3-Ping) and gains Shield.
- Deals a total of 270%/540%/810% AOE Physical DMG based on the number of orbs pinged.
- Gains Shield equal to 5%/10%/15% of max HP that lasts 5s based on the number of orbs pinged.

Blue Orb: Berserk Form + Ping Blue Orb

In Berserk Form, pulls the enemy to the front, dealing Dark DMG.
- Attacks twice to deal 920% Dark DMG in total.

Active Skills

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Basic Attack
Phantom
Level
18

Basic Attack: Tap Basic Attack

Launches consecutive attacks that deal Physical DMG.
- Deals 800% Physical DMG in total.

Basic Attack: Berserk Form + Tap Basic Attack

In Berserk Form, launches swift attacks that deal Dark DMG.
- Deals 1240% Dark DMG in total.
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Signature
Instinct Unlocked
Level
18

Signature Move: 80 Energy + Tap Signature

Enters Berserk Form and gains a Dark Impulse gauge. Becomes invincible while entering this form. In Berserk Form, Crocotta gains Super Armor and his Dark DMG increases. Red, Yellow, and Blue Orbs are replaced by special orbs. Only 1 special orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs will regenerate in 2s (up to 3 orbs will regenerate during Berserk Form). Dark Impulse is consumed over time except in Matrix. Whenever Crocotta would take DMG, Dark Impulse is consumed instead to negate the incoming DMG. Crocotta exits Berserk Form when Dark Impulse is empty.
- Dark DMG increases by 20% in Berserk Form.
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QTE
Deadly Claw
Level
18

QTE: Tap QTE

Charges at the enemy and claws them for Dark DMG.
- Deals 640% Dark DMG in total.
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Class
Vanguard
Level
18

Gains 20% Extra DMG Bonus and Shield that absorbs damage up to 20% of max HP for 10s when the character enters the battlefield.
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Ultima
Ultima Awaken
Level
1

Gains 3 Signal Orbs when entering battle.

Passive Skills

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Core Passive
Surging Madness
Level
18

Core Passive: Any 3-Ping

Any 3-Ping in the normal mode will accumulate Madness. Once Camu reaches full Madness, he will gain bonus Energy from any 3-Ping.
- Madness stacks up to 3 times.
- Once Camu reaches full Madness, he will gain 8 Energy from any 3-Ping.

Core Passive: Berserk Form + Passive activates

When Camu enters Berserk Form, he will consume all Madness stacks and gain a DMG Bonus in Berserk Form.
- Gains 6%/12%/20% DMG Bonus based on the number of Madness stacks consumed.
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Leader
Leader - Striking Rhythm
Level
1

Increases Dark DMG of all members by 10%. Increases ATK of all Vanguard Uniframes in the team by 5%.
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Rank SS
Infectious Despair
Level
1

Extra DMG Bonus increases by 10% for 10s when pinging Yellow Orbs.
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Rank SSS
Accelerated Death
Level
1

When in Berserk Form, Extra DMG Bonus increases by 15%. At the start of battle, gains 80 Signature Energy and 3 stacks of Madness.
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Rank SSS+
Corruptive Dominance
Level
1

Extra DMG Bonus of 3-Ping skills increases by 20%.

Uniframe

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Predator's Charge
Level
18

Speed Attack - Predator's Charge: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy's All-out Attack. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal 500% Dark DMG and then launching it into the air to deal 500% Dark DMG. Depending on the Rank of Camu: Crocotta, Predator's Charge will deal Dark DMG equal to 6%/8%/10%/12% of the target's max HP and deplete 15%/20%/25%/30% of its Finisher Gauge.

Lv.9 — Reduces the Finisher Gauge 10% faster (This does not apply to Speed Attacks and parries.)

Lv.18 — Reduces the Finisher Gauge 20% faster. (This does not apply to Speed Attacks and parries.)
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Fatal Shadow
Level
18

Finishing Move - Fatal Shadow: Camu: Crocotta channels the dark energy to break the enemy's will and executes it while unleashing a shockwave that deals 800% Dark DMG in a large area.

Lv.9 — Reduces the Finisher Gauge 10% faster (This does not apply to Speed Attacks and parries.)

Lv.18 — Reduces the Finisher Gauge 20% faster. (This does not apply to Speed Attacks and parries.)
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Enhanced Speed Attack
Level
1

After casting Predator's Charge, Camu: Crocotta drags the enemy for an extra distance, dealing 400% DMG while pulling in surrounding enemies. Changes direction with the joystick.
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Enhanced Team
Level
1

After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by 50%, and its duration extends by 15s.
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Enhanced Finishing Move
Level
1

The shockwave Camu: Crocotta unleashes after casting Fatal Shadow deals an extra 800% Dark DMG, and he gains 3 stacks of Madness afterward. If he is in Berserk mode, gains 2 random Signal Orbs immediately.