Fearless Fighter: At Least 1 Red Orb + Press and Hold Red Orb + Release Red Orb
Starts charging upon pressing and holding a Red Orb, then performs a shield bash upon releasing it, consuming 1/2/3 Red Orb(s) based on the charging time to deal 140%/180%/240% Fire DMG. Additionally, applies Scorching Invasion on the target, reducing the target's Fire Resistance.
- Fearless Fighter will convert up to 50 Fortification Points into Flash Points for each Red Orb consumed. Bridget: Ardeo can have up to 300 Flash Points. Each converted Fortification Point increases the Base DMG of Fearless Fighter by 1.5% and restores 0.6 Signature Energy to Ardeo.
- Scorching Invasion reduces the target's Fire Resistance by 10% for 8s.
Detect and Counter: Take Hit During Fearless Fighter
Upon taking a hit during charging, automatically performs a counterattack. Bridget: Ardeo leaps up and smashes the ground, spending up to 3 Red Orbs, recovering 90 Signature Energy, and dealing 180% Fire DMG. Additionally, applies Scorching Invasion on the target, reducing the target's Fire Resistance. Gains Super Armor and 50% DMG Reduction during so.
If she takes a hit during the precast of the charge, the counterattack becomes a rapid assault instead. Bridget unleashes a wave of flame forward, dealing an additional 60% Fire DMG. Becomes Invincible during so.
- Detect and Counter will convert up to 150 Fortification Points into Flash Points. Bridget can have up to 300 Flash Points. Each converted Fortification Points will increase the Base DMG of Detect and Counter by 1.5%.
- Detect and Counter is always considered a 3-Ping.
- Scorching Invasion reduces the target's Fire Resistance by 10% for 8s.