This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Kamui
Tenebrion /BPE-72
Orbs
Red Orb
Countering Swordplay
Level18/ 35
Red Orb: Ping Red Orb
Unleashes a cross slash at the target, dealing Physical DMG and Extra Dark DMG.
- Deals 200%/400%/600% Physical DMG and 40%/80%/160% Extra Dark DMG based on the number of orbs pinged.
- Deals 200%/400%/600% Physical DMG and 40%/80%/160% Extra Dark DMG based on the number of orbs pinged.
Red Orb: Dark Form + Ping Red Orb
In Dark Form, swings at the target ahead, dealing Dark DMG.
- Deals 800%/1000%/1200% Dark DMG based on the number of orbs pinged.
- Deals 800%/1000%/1200% Dark DMG based on the number of orbs pinged.
Yellow Orb
Assaulting Charge
Level18/ 35
Yellow Orb: Ping Yellow Orb
Charges at the target, dealing Physical DMG and Extra Dark DMG. When charging, reduces all damage taken from frontal attacks and becomes immune to control effects.
- Deals 200%/400%/600% Physical DMG and 40%/80%/120% Extra Dark DMG based on the number of orbs pinged.
- When charging, reduces all damage taken from frontal attacks by 30%.
- Deals 200%/400%/600% Physical DMG and 40%/80%/120% Extra Dark DMG based on the number of orbs pinged.
- When charging, reduces all damage taken from frontal attacks by 30%.
Yellow Orb: Dark Form + Ping Yellow Orb
In Dark Form, charges at the target to deal Dark DMG. When charging, reduces all damage taken from frontal attacks and becomes immune to control effects.
- Deals 600%/750%/900% Dark DMG based on the number of orbs pinged.
- When charging, reduces all damage taken from frontal attacks by 30%.
- Deals 600%/750%/900% Dark DMG based on the number of orbs pinged.
- When charging, reduces all damage taken from frontal attacks by 30%.
Blue Orb
Sundering Blade
Level18/ 35
Blue Orb: Ping Blue Orb
Spins and slashes the target airborne, dealing Physical DMG and Extra Dark DMG. Pulls the target while spinning.
- Deals 140%/280%/420% Physical DMG and 40%/80%/120% Extra Dark DMG based on the number of orbs pinged.
- Deals 140%/280%/420% Physical DMG and 40%/80%/120% Extra Dark DMG based on the number of orbs pinged.
Blue Orb: Dark Form + Ping Blue Orb
In Dark Form, slams the ground with a fan-shaped blast that deals Dark DMG and stuns the target.
- Deals 480%/600%/720% Dark DMG based on the number of orbs pinged.
- Stuns the target for 3/4/5s based on the number of orbs pinged.
- Deals 480%/600%/720% Dark DMG based on the number of orbs pinged.
- Stuns the target for 3/4/5s based on the number of orbs pinged.
Active skills
Basic Attack
Rapid Greatsword
Level18/ 35
Basic Attack: Tap Basic Attack
Launches consecutive attacks with a greatsword, dealing Physical DMG.
- Deals 560% Physical DMG in total.
- Deals 560% Physical DMG in total.
Basic Attack: Dark Form + Tap Basic Attack
In Dark Form, launches consecutive attacks with Dark Blade, dealing Dark DMG.
- Deals 900% Dark DMG in total.
- Deals 900% Dark DMG in total.
Signature
Signature - Twin Cores
Level18/ 35
Signature Move: At least 60 Energy + Tap Signature
Enters Dark Form to transform all skill forms and gain Super Armor. Dark Form consumes Energy every second and ends when all Energy is consumed.
- Dark Form consumes 8 Energy every second.
- Dark Form consumes 8 Energy every second.
Signature Move: Dark Form + At least 60 Energy + Tap Signature
In Dark Form, Dark DMG increases by 40%.
QTE
Chain Spin
Level18/ 35
QTE: Tap QTE
Spins and cuts the targets as he enters the battlefield, dealing Dark DMG and inflicting them with Chain Fusion, reducing their Dark Resistance.
- Deals 580% Dark DMG in total.
- Chain Fusion reduces the target's Dark Resistance by10% for 6s.
- Deals 580% Dark DMG in total.
- Chain Fusion reduces the target's Dark Resistance by10% for 6s.
Class
Tank
Level18/ 35
Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Ultima
Ultima Awaken
Level1/ 1
Gains 3 Signal Orbs when entering battle.
Passive skills
Core Passive
Fighting Will
Level18/ 35
Core Passive: Any 3-Ping
Gains an extra 10 Energy upon a 3-Ping.
Core Passive: Dark Form + Passive
In Dark Form, Physical Resistance and Dark Resistance increase by 30%.
Leader
Leader - Alternation Harmony
Level1/ 1
Increases Elemental DMG by 10% and Physical DMG by 5% when there are 3 different classes in the team.
Rank SS
Invincible
Level1/ 1
Dark Form grants 20% Extra DMG Reduction. Kamui: Tenebrion applies Chain Fusion on targets damaged by him. The Resistance Reduction of Chain Fusion increases by 15%.
Rank SSS
Energy Guard
Level1/ 1
Increases Extra DMG Bonus of 3-Ping skills by 30%.
Rank SSS+
Energy Overflow
Level1/ 1
In Dark Form, Dark DMG increases by 20%.
