This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Nanami
Startrail /MPL-00

Introduction
Designed by Nanami herself, this frame features a deep-space specialized protective coating, allowing her to barely withstand the corrosive surface environment of the Red Tide while also possessing exceptional interstellar navigation capabilities.
Specialties
Resistance Reduction - Able to reduce the Lightning and Fire Resistance of enemies.
Ignition - Launches the enemy into the Combustible status and Ignites them.
Elements
lightning (100%)
Effect
At a glance
Rank
S-Rank
Class
Tank
Weapon
Shield Axe
Signature
Starlight Glare
Faction
Church of Machina
Gift
Jack-in-the-box
Celica's Class

Meteoric Doom: At least 100 points of Overload or Starlight + Press and hold Basic Attack
Consumes all Overload and Starlight Points to cast Meteoric Doom, pulling nearby enemies and triggering Matrix if it is not on cooldown. Becomes Invincible while casting and it is not allowed to cast Decisive Detonation!. Deals Lightning DMG and grants Signature Energy.
Blazing Rift: During Inferno Cyclone + Release Yellow Orb or Starlight Points are depleted During Inferno Cyclone
Immediately switches the weapon to the Sword Shield, dealing Ignition DMG and triggering Matrix if it is not on cooldown. Gains Super Armor and DMG Reduction while this skill is cast. Upon first casting, gains an enhanced effect.
Structural Meltdown
When dealing damage with the Shield Axe, Nanami: Startrail will weaken enemies.
Hyper Mecha
Nanami: Startrail gains a shield when switching to the Shield Axe. The shield will be removed when she switches to the Sword Shield. She gains a Signal Orb upon entering the battlefield.
Effect: Ignition
Combustible: Combustible Charges will add Combustible stacks, up to 20 stacks.
Ignition: Ignited units take Ignition DMG based on the Ignition stacks (Tank Skills will not be triggered) every second for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.
Ignition: Ignited units take Ignition DMG based on the Ignition stacks (Tank Skills will not be triggered) every second for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.
