Celica's Class

Meteoric Doom: At least 100 points of Overload or Starlight + Press and hold Basic Attack
Consumes all Overload and Starlight Points to cast Meteoric Doom, pulling nearby enemies and triggering Matrix if it is not on cooldown. Becomes Invincible while casting and it is not allowed to cast Decisive Detonation!. Deals Lightning DMG and grants Signature Energy.
Blazing Rift: During Inferno Cyclone + Release Yellow Orb or Starlight Points are depleted During Inferno Cyclone
Immediately switches the weapon to the Sword Shield, dealing Ignition DMG and triggering Matrix if it is not on cooldown. Gains Super Armor and DMG Reduction while this skill is cast. Upon first casting, gains an enhanced effect.
Structural Meltdown
When dealing damage with the Shield Axe, Nanami: Startrail will weaken enemies.
Hyper Mecha
Nanami: Startrail gains a shield when switching to the Shield Axe. The shield will be removed when she switches to the Sword Shield. She gains a Signal Orb upon entering the battlefield.
Effect: Ignition
Combustible: Combustible Charges will add Combustible stacks, up to 20 stacks.
Ignition: Ignited units take Ignition DMG based on the Ignition stacks (Tank Skills will not be triggered) every second for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.