Phonograph Circuit
Outside Data Domain, only White Noise Signal Orbs can be obtained. Inside Data Domain, gains unlimited Brown Signal Orbs. Orb Slot 1 is fixed as the Neon Orb slot, and specific Neon Orbs of corresponding colors can be activated during the end lag of casting specific skills. Neon Orbs count as 3-Ping Signal Orbs. While casting Neon Orbs, gains Invincibility.
- When Raydiance Effect is selected, Teddy: Spectre is regarded as carrying Exposure Mark.
Inverted Buffer: Outside Data Domain + Tap White Noise Signal Orb
Leaps into the air and launches a mighty descending kick attack on enemies. While ascending, continuously ping Signal Orbs to summon matrix bombardments on enemies. The third ping clears all White Noise Signal Orbs. Becomes Invincible and dodges incoming attacks during ascent. Up to 16 White Noise Signal Orbs can be recorded.
- Each White Noise Signal Orb pinged deals 540% Ice DMG.
- While descending, the kick attack deals 720% Ice DMG to enemies and activates Red Neon Orb during the end lag. Gains Super Armor and 50% DMG Reduction during descent.
- When casting Red Neon Orb - Feedforward Activation, deals additional Ice DMG based on the number of White Noise Signal Orbs recorded and restores Signature Energy.
Mirrorflow Matrix: Inside Data Domain + Tap Brown Signal Orb
Attack enemies, pinging up to 3 times consecutively and dealing 450%/700%/1200% Ice DMG respectively. Activates Red Neon Orb during the end lag of the third hit.
Hacked Mark
Colored Neon Orb Skills and Signature - Digital Space: Flash Retention attacks apply Hacked Mark to the first target hit for 10s. When hacked targets take DMG, triggers bombardment attacks in the target area. Up to 1 Hacked Mark may exist at the same time. When hacked targets die, Hacked Mark spreads to a nearby target and has its duration reset.
- Bombardment attacks deal 500% Ice DMG. Signature - Digital Space: Barrier Rift detonates marks to deal 1000% Ice DMG to hacked targets.
- If carrying Exposure Mark, bombardment attacks deal 600% Raydiance DMG instead.
Analog-Digital Conversion
When casting Neon Orb Skills inside Data Domain, records the Neon Orb's color and consumes up to 1/3 of max Signature Energy. Each color can only be recorded at most once. When pinging Neon Orbs to cast corresponding skills, gains healing equal to 10% ATK. Depending on the number of recorded Neon Orb colors (1/2/3), deals 200%/400%/1500% Ice DMG to enemies.
Tuned Filter: Press and hold Dodge / Inside Data Domain+Press and hold Energy Bar
After a successful Dodge, press and hold Dodge to counterattack enemies with 250% Ice DMG. If attacked during this counter while holding Dodge, consumes 250 Dodge Gauge and performs another counterattack with 250% Ice DMG.
- Inside Data Domain, pressing and holding Energy Bar summons bear paws to claw at enemies, dealing 200% Ice DMG. During the end lag, activates a special Neon Orb. Consuming this special Neon Orb deals 600% Ice DMG to enemies, grants 90 Signature Energy, and clears the first recorded Neon Orb color.
Op-Amp Overflow
Ally units healed by Teddy: Spectre gain Frost Crystal effect that increases Ice DMG by 20% and Strobe Photovoltaic effect that increases Raydiance DMG by 22.5% for 8s. Duration resets every time it is triggered.
Coupling Interference: Tap Energy Bar
Summons bear claws to attack enemies, dealing 10%/15%/20% Ice DMG respectively.
Effect: Raydiance
Accumulates Raydiance Gauge. When the gauge is full, Bianca can enter Radiant Baptism Form by casting certain skills and gain 10 stacks of Radiant Crown. Some skills consume Radiant Crown stacks and grant enhancements while triggering Radiant Embrace to deal Raydiance DMG.
- Raydiance Gauge is capped at 1000 points.
- Radiant Embrace deals 330% Raydiance DMG.