This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Lucia
Pyroath /BPL-01
Orbs
Red Orb
Whirl of Light
Level
18
/ 35
Spiral Flame: Tap Red Orb
Uses the dual blades to fly up, gaining Quench Value and dealing Fire DMG.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 240%/480%/720% Fire DMG based on the orbs pinged.
- Casting the skill requires at least 1 White Orb. Lucia will temporarily stay airborne after casting.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 240%/480%/720% Fire DMG based on the orbs pinged.
- Casting the skill requires at least 1 White Orb. Lucia will temporarily stay airborne after casting.
Burning Wind: Airborne + Tap Red Orb
Turns around in midair and immediately slashes down, gaining Quench Value and dealing Fire DMG.
- Gains 20/40/60 Quench Value over time based on the orbs pinged and gains Super Armor while casting.
- Deals 420%/840%/1260% Fire DMG based on the orbs pinged.
- Casting the skill requires at least 1 White Orb. Lucia will temporarily stay airborne after casting.
- Lucia can dodge attacks while turning around.
- Gains 20/40/60 Quench Value over time based on the orbs pinged and gains Super Armor while casting.
- Deals 420%/840%/1260% Fire DMG based on the orbs pinged.
- Casting the skill requires at least 1 White Orb. Lucia will temporarily stay airborne after casting.
- Lucia can dodge attacks while turning around.
Blazing Spark: After Red Orb 3-Ping + Tap Basic Attack
After each 3-Ping Red Orb Skill, tap Basic Attack to follow up with Flare Combo - Blazing Spark once and make Lucia launch a joint attack with her phantom at the enemy, dealing Fire DMG. Lucia gains Super Armor during casting. After casting, she will gain Signature Energy and Aura Value based on the number of Red Orbs pinged (max 9 orbs).
- Deals 120% Fire DMG.
- Gains 1/2/5/6/7/10/11/12/15 Signature Energy upon landing based on the orbs pinged.
- Immediately gains 10/20/30/40/50/60/70/80/90 Aura Value based on the orbs pinged.
- Lands after casting.
- Deals 120% Fire DMG.
- Gains 1/2/5/6/7/10/11/12/15 Signature Energy upon landing based on the orbs pinged.
- Immediately gains 10/20/30/40/50/60/70/80/90 Aura Value based on the orbs pinged.
- Lands after casting.
Yellow Orb
Flying Flare
Level
18
/ 35
Wing Blade: Tap Yellow Orb
Quickly thrusts the target, gaining Quench Value and dealing Fire DMG.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 160%/320%/500% Fire DMG.
- Casting the skill requires at least 1 White Orb.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 160%/320%/500% Fire DMG.
- Casting the skill requires at least 1 White Orb.
Plume Slash: Airborne + Tap Yellow Orb
Turns around and dives to slash the target, gaining Quench Value and dealing Fire DMG. Gains Super Armor while casting.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 180%/360%/540% Fire DMG.
- Casting this skill requires at least 1 White Orb. Lands after casting.
- Gains 30 Aura Value over time while casting.
- Tap Basic Attack with precise timing after casting to cast Blazing Slash: Break.
- Gains 20/40/60 Quench Value over time while casting based on the orbs pinged.
- Deals 180%/360%/540% Fire DMG.
- Casting this skill requires at least 1 White Orb. Lands after casting.
- Gains 30 Aura Value over time while casting.
- Tap Basic Attack with precise timing after casting to cast Blazing Slash: Break.
Duo Flash: After Yellow Orb 3-Ping + Tap Basic Attack Repetitively
After each 3-Ping Yellow Orb Skill, tap Basic Attack repetitively to follow up with Flare Combo - Duo Flash up to 4 times, gain Aura Value, and deal Fire DMG. Lucia will gain Super Armor while casting.
- For the first 3 Flare Combo - Duo Flash, gains 20 Aura Value over time while casting.
- For the 4th Flare Combo - Duo Flash, gains 30 Aura Value and 5 Signature Energy over time while casting. After casting, tap Basic Attack with precise timing to cast Blazing Slash: Break.
- Deals 1250% Fire DMG in total.
- For the first 3 Flare Combo - Duo Flash, gains 20 Aura Value over time while casting.
- For the 4th Flare Combo - Duo Flash, gains 30 Aura Value and 5 Signature Energy over time while casting. After casting, tap Basic Attack with precise timing to cast Blazing Slash: Break.
- Deals 1250% Fire DMG in total.
Blue Orb
Fiery Thunderclap
Level
18
/ 35
Solar Thrust: Tap Blue Orb
Thrusts while leaping up, dealing Fire DMG.
- Deals 120% Fire DMG.
- Temporarily stays airborne after casting.
- Casting does not consume White Orbs.
- Deals 120% Fire DMG.
- Temporarily stays airborne after casting.
- Casting does not consume White Orbs.
Falling Light: Airborne + Tap Blue Orb
Quickly slashes from midair, dealing Fire DMG.
- Deals 180% Fire DMG.
- Lands after casting.
- Casting does not consume White Orbs.
- Deals 180% Fire DMG.
- Lands after casting.
- Casting does not consume White Orbs.
Thunder Charge: After Basic Attack Phase 5 + Tap Blue Orb
Tap Blue Orb after Basic Attack phase 5 to make Lucia turn around and slash hard, dealing Fire DMG and gaining Electric Charge. Lucia will gain Super Armor while casting. Can follow up with Basic Attack phase 3 after casting.
- Deals 240% Plasma Beam DMG.
- Gains 250 Electric Charge over time while casting.
- Deals 240% Plasma Beam DMG.
- Gains 250 Electric Charge over time while casting.
Walking Thunder: Max Electric Charge + Press and Hold Blue Orb
When the team reaches the Max Electric Charge, press and hold Blue Orb to activate the Electric Storm Flash status. Can also press and hold Blue Orb while Signature: Melting Quench is being cast.
Thunderbolt: Ping Plasma Orb
During the Electric Storm Flash status, all Signal Orbs will be turned into Plasma Orbs. After a Plasma Orb ping, leaps and slashes the target from midair, gaining Aura Value and dealing Plasma Beam DMG. Gains Super Armor while casting. Upon exiting the Electric Storm Flash status, turns all Plasma Orbs into White Orbs.
- Gains 20/40/60 Aura Value based on the orbs pinged.
- Deals 180%/360%/540% Plasma Beam DMG based on the orbs pinged.
- Gains 20/40/60 Aura Value based on the orbs pinged.
- Deals 180%/360%/540% Plasma Beam DMG based on the orbs pinged.
Active Skills
Basic Attack
Pyro Blade
Level
18
/ 35
Blazing Slash: Tap Basic Attack
Wields the dual blades to slash the target repetitively, dealing Fire DMG. While airborne, Basic Attacks will deal Fire DMG and grant Aura Value. Tapping Basic Attack with specific timing will trigger a special attack.
- Deals 760% Fire DMG in total.
- While airborne, gains Super Armor during Basic Attack and deals 330% Fire DMG in total. Each Basic Attack grants 25 Aura Value.
- Blazing Slash: Break: Tap Basic Attack with precise timing after Basic Attack phase 5, or tap Basic Attack after a successful dodge to cast Blazing Slash: Break, dealing 200% Fire DMG and restoring 30 Aura Value. Lucia will gain Super Armor while casting. Can follow up with Basic Attack phase 4 after casting.
- Deals 760% Fire DMG in total.
- While airborne, gains Super Armor during Basic Attack and deals 330% Fire DMG in total. Each Basic Attack grants 25 Aura Value.
- Blazing Slash: Break: Tap Basic Attack with precise timing after Basic Attack phase 5, or tap Basic Attack after a successful dodge to cast Blazing Slash: Break, dealing 200% Fire DMG and restoring 30 Aura Value. Lucia will gain Super Armor while casting. Can follow up with Basic Attack phase 4 after casting.
Aura Blast: Fire Thunder Form + Max Aura Value + Press and Hold Basic Attack
Dashes continuously and slashes the space open, dealing Fire DMG at the cost of all Aura Value. After casting, gains the Aura Mark and Signature Energy.
- Deals 800% Fire DMG.
- Gains 32 Signature Energy over time while casting.
- Deals no Fire DMG but 1600% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
- The Aura Mark will disappear when Lucia exits Fire Thunder Form or lands.
- Deals 800% Fire DMG.
- Gains 32 Signature Energy over time while casting.
- Deals no Fire DMG but 1600% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
- The Aura Mark will disappear when Lucia exits Fire Thunder Form or lands.
Aura Feather: Fire Thunder Form + After Aura Blast + Tap Basic Attack
Turns around and slashes the space open, dealing Fire DMG.
- Deals 1500% Fire DMG.
- Deals no Fire DMG but 3000% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
- Deals 1500% Fire DMG.
- Deals no Fire DMG but 3000% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
Aura Dance: Airborne + 30 Aura Value + Press and Hold/Tap Basic Attack
While airborne, press and hold Basic Attack to make Lucia enter the Standby Stance. Hold/tap Basic Attack repetitively to make her cast Aura Dance, pulling in nearby enemies from midair, slashing enemies repetitively, spending Aura Value, gaining Signature Energy, and dealing Fire DMG.
- Spends 30 Aura Value, gains 11 Signature Energy, and deals 2000% Fire DMG every time when casting Aura Dance.
- Deals no Fire DMG but 4000% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
- Spends 30 Aura Value, gains 11 Signature Energy, and deals 2000% Fire DMG every time when casting Aura Dance.
- Deals no Fire DMG but 4000% Plasma Beam DMG in the Electric Storm Flash status.
- Becomes Invincible while casting.
Signature
Dazzling Flare
Level
18
/ 35
Leap: Tap Signature
Leaps and temporarily stays airborne.
- Lucia can dodge attacks while leaping.
- Lucia can dodge attacks while leaping.
Melting Quench: Max Quench Value + Press and Hold Signature
Raises the blade to absorb the solar power, entering the Fire Thunder Form and dealing Fire DMG. Triggers Time Lag Calculation while casting. If casting with the Field Ultralimit effect, refreshes its duration. Temporarily stays airborne after casting.
- Deals 180% Fire DMG.
- The Fire Thunder Form lasts 12s, during which time Quench Value will be consumed over time. Exits the Fire Thunder Form when Quench Value drops to 0.
- Deals 180% Fire DMG.
- The Fire Thunder Form lasts 12s, during which time Quench Value will be consumed over time. Exits the Fire Thunder Form when Quench Value drops to 0.
Crowd Slash: Fire Thunder Form + 90 Signature Energy + Press and Hold Signature
Leaps and slashes enemies in a large area, dealing Fire DMG. When having the Aura Mark, spends the Aura Mark to amplify the damage. Triggers Time Lag Calculation while casting. When having the Field Ultralimit effect while casting, refreshes its duration. After casting, enters the Fire Thunder Form again and resets Quench Value to the maximum.
- Deals 2550% Fire DMG.
- Deals no Fire DMG but 4500% Plasma Beam DMG in the Electric Storm Flash status.
- When having the Aura Mark, spends the Aura Mark and gains 50% Base DMG.
- Deals 2550% Fire DMG.
- Deals no Fire DMG but 4500% Plasma Beam DMG in the Electric Storm Flash status.
- When having the Aura Mark, spends the Aura Mark and gains 50% Base DMG.
Soaring Fire: Fire Thunder Form + 90 Signature Energy + Tap Signature
Leaps and becomes airborne.
- Spends all Quench Value after casting.
- Spends all Quench Value after casting.
Eclipse Daybreak: Fire Thunder Form + 90 Signature Energy + Tap Signature
Leaps to gather energy, dives at the enemy target, dealing Fire DMG. When having the Aura Mark, spends the Aura Mark to amplify the damage. Meanwhile, triggers Time Lag Calculation. When casting with the Field Ultralimit effect, refreshes its duration. Lands after casting.
- Deals 3500% Fire DMG.
- Deals no Fire DMG but 5000% Plasma Beam DMG in the Electric Storm Flash status.
- When having the Aura Mark, spends the Aura Mark and increases the Base DMG by 50%.
- Deals 3500% Fire DMG.
- Deals no Fire DMG but 5000% Plasma Beam DMG in the Electric Storm Flash status.
- When having the Aura Mark, spends the Aura Mark and increases the Base DMG by 50%.
QTE
Raging Blaze
Level
18
/ 35
Raging Blaze: Tap QTE
Quickly slashes the target, dealing Fire DMG.
- Deals 600% Fire DMG.
- Deals 600% Fire DMG.
Class
Attacker
Level
18
/ 35
Extra DMG Bonus increases by 20%.
Ultima
Ultima Awaken
Level
1
/ 1
Gains 3 Signal Orbs when entering battle.
Gains 3 Signal Orbs when entering battle.
Passive Skills
Core Passive
Night Flare
Level
18
/ 35
Flying Raven: Press and Hold Dodge
Lucia turns all Signal Orbs into White Orbs. Lucia can temporarily stay airborne after casting some skills. Dodges will grant extra effects.
- After a successful dodge on the ground, press and hold Dodge to make Lucia counterattack the enemy, dealing 400% Fire DMG and gaining 30 Aura Value.
- Press and hold Dodge when Lucia is in midair to launch a spin slash, dealing 300% Fire DMG.
- After a successful dodge on the ground, press and hold Dodge to make Lucia counterattack the enemy, dealing 400% Fire DMG and gaining 30 Aura Value.
- Press and hold Dodge when Lucia is in midair to launch a spin slash, dealing 300% Fire DMG.
Firmus: Ping Signal Orb
Lucia automatically restores Quench Value over time. Each ping grants extra Quench Value.
- Gains 20 Quench Value every second both on and off the battlefield, up to 120 points. When the limit is reached, press and hold Signature to make Lucia enter the Fire Thunder Form.
- Gains 120 Quench Value when entering the battlefield for the first time.
- Unable to gain Quench Value in the Fire Thunder Form and the Airborne Mode.
- Gains 20 Quench Value every second both on and off the battlefield, up to 120 points. When the limit is reached, press and hold Signature to make Lucia enter the Fire Thunder Form.
- Gains 120 Quench Value when entering the battlefield for the first time.
- Unable to gain Quench Value in the Fire Thunder Form and the Airborne Mode.
Lightchaser: Orb 3-Ping + Tap Basic Attack
After a 3-Ping, tap Basic Attack to follow up with a Flare Combo. Casting the Flare Combo will grant Aura Value.
- The Aura Value are capped at 240 points and can be used to cast Basic Attack - Aura Blast and Basic Attack - Aura Dance.
- The Aura Value are capped at 240 points and can be used to cast Basic Attack - Aura Blast and Basic Attack - Aura Dance.
Crimson Blade: Fire Thunder Form + Basic Attack/Ping Signal Orb
In the Fire Thunder Form, each Basic Attack - Blazing Slash/Orb Skill/Flare Combo cast will trigger Crimson Blade to assist, dealing Fire DMG.
- Each Crimson Blade strike deals 20% Fire DMG.
- Each Crimson Blade strike deals 20% Fire DMG.
Effect: Plasma Beam
Effect Charging: The Electric Charge is capped at 1000.
- Effect Activated: Plasma Beam character enters the Electric Storm Flash status, launching lightning bolt strikes at nearby enemies every 2s for 12s. Each strike deals 800% Plasma Beam DMG (cannot trigger Tank Class Skills).
- Effect Activated: Plasma Beam character enters the Electric Storm Flash status, launching lightning bolt strikes at nearby enemies every 2s for 12s. Each strike deals 800% Plasma Beam DMG (cannot trigger Tank Class Skills).
Leader
Leader - Fire of Oath
Level
1
/ 1
Increases Fire DMG and Plasma Beam DMG of all members by 10%. Increases ATK of all Attacker Omniframes in the team by 10%.
Rank SS
Pale Blade
Level
2
/ 2
Lv.1: Unlocked at S5 Rank
Casting Basic Attack - Aura Blast/Basic Attack - Aura Dance/Signature - Crowd Slash/Signature - Eclipse Daybreak will activate all available QTEs.
Lv.2: Unlocked at SS Rank
Gains a 25% Extra DMG Bonus during the Fire Thunder Form or when airborne. Immediately gains 120 Aura Value upon becoming airborne. When exiting the battlefield after casting Signature: Eclipse Daybreak, Lucia will enter the Flickering Ember status and launch an attack at nearby enemies every 2s, dealing 4000% Fire DMG. Lucia will exit the Flickering Ember status after 4 attacks.
Rank SSS
Blazing Plumes
Level
2
/ 2
Lv.1: Unlocked at SS3 Rank
Base DMG of Basic Attack - Aura Blast increases by 100%. Gains 40 Signature Energy upon casting Basic Attack - Aura Feather for the first time after entering the battlefield. Casting Signature - Crowd Slash/Signature - Eclipse Daybreak will increase the Base DMG of QTE - Raging Blaze by 1000% throughout the battle.
Lv.2: Unlocked at SSS Rank
Immediately gains the Aura Mark upon casting Flare Combo - Blazing Spark for the first time after entering the battlefield. The Aura Mark's Base DMG increase effect on Signature - Crowd Slash/Signature - Eclipse Daybreak doubles. Gains extra 6 Signature Energy every time when casting Basic Attack - Aura Dance. Deals 100% more Extra DMG during the Flickering Ember status.
Rank SSS+
Silver Oath
Level
3
/ 3
Lv.1: Unlocked at SSS3 Rank
Extra DMG of Basic Attack - Aura Blast, Basic Attack - Aura Feather, and Basic Attack - Aura Dance increases by 40%.
Lv.2: Unlocked at SSS6 Rank
Extra DMG of 3-Ping Skills and Flare Combo increases by 40%.
Lv.3: Unlocked at SSS+ Rank
Extra DMG of Signature - Crowd Slash and Signature - Eclipse Daybreak increases by 40%.
