This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Nanami
Pulse /MPL-00
Orbs
Red Orb
Rhythm Charge
Level18/ 35
Red Orb: Ping Red Orb
Dashes forward and stabs the enemy with her chainsaw, dealing Physical DMG up to 12 Hits. Deals Fire DMG instead upon a 3-Ping.
- Each hit deals 20%/40%/60% Physical DMG based on the number of orbs pinged (up to 12 hits).
- Each hit deals 20%/40%/60% Physical DMG based on the number of orbs pinged (up to 12 hits).
Yellow Orb
Dancing Ring
Level18/ 35
Yellow Orb: Ping Yellow Orb
Flips forward and slashes with a chainsaw, dealing DMG twice. Deals Physical DMG upon a 1/2-Ping. Deals Fire DMG instead upon a 3-Ping and creates a rotating fire ring that deals Fire DMG.
- Upon a 1/2-Ping, each hit deals 100%/200% Physical DMG based on the number of orbs pinged.
- Each hit deals 200% Fire DMG upon a 3-Ping. The fire ring deals 30% Fire DMG with every hit up to 12 hits.
- Upon a 1/2-Ping, each hit deals 100%/200% Physical DMG based on the number of orbs pinged.
- Each hit deals 200% Fire DMG upon a 3-Ping. The fire ring deals 30% Fire DMG with every hit up to 12 hits.
Blue Orb
Shattering Shock
Level18/ 35
Blue Orb: Ping Blue Orb
Unleashes energy that instantly interrupts enemy attacks and launches a heavy strike that deals Physical DMG to nearby enemies. Gains Shield and Super Armor when Shield is present. Deals Fire DMG instead upon a 3-Ping.
- The heavy strike deals damage 3 times, each hit dealing 50%/100%/200% Physical DMG based on the number of orbs pinged.
- Gains Shield equal to 5/7.5/10% of Pulse's max HP based on the number of orbs pinged for 5s.
- The heavy strike deals damage 3 times, each hit dealing 50%/100%/200% Physical DMG based on the number of orbs pinged.
- Gains Shield equal to 5/7.5/10% of Pulse's max HP based on the number of orbs pinged for 5s.
Active skills
Basic Attack
Sawblade Storm
Level18/ 35
Basic Attack: Tap Basic Attack
Launches consecutive attacks with a chainsaw, dealing Physical DMG.
- Deals 620% Physical DMG in total.
- Deals 620% Physical DMG in total.
Signature
Signature - Pulse
Level18/ 35
Signature Move: 30 Energy + Tap Signature
Nanami: Pulse charges at the target, dealing Fire DMG to the enemies along the path.
- Deals 900% Fire DMG in total.
- Deals 900% Fire DMG in total.
QTE
Molten Roundslash
Level18/ 35
QTE: Tap QTE
Moves and marks a circle of fire on the ground, dealing Fire DMG to nearby targets and inflicting them with Scorching Invasion, reducing their Fire Resistance.
- Deals 480% Fire DMG in total.
- Scorching Invasion reduces the target's Fire Resistance by 10% for 6s.
- Deals 480% Fire DMG in total.
- Scorching Invasion reduces the target's Fire Resistance by 10% for 6s.
Class
Tank
Level18/ 35
Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Ultima
Ultima Awaken
Level1/ 1
Gains 3 Signal Orbs when entering battle.
Passive skills
Core Passive
Overclocking Resonance
Level18/ 35
Core Passive: Cast Signature Move + Tap Basic Attack
Upon casting a Signature Move, Nanami: Pulse enters the Overclocking State and her Basic Attacks will deal Fire DMG instead for 5.4s. Meanwhile, reduces the target's Fire Resistance by 15% on hit for 8s.
Leader
Leader - Protective Pulse
Level1/ 1
Increases DEF of all members by 15% and Fire Resistance of all members by 10%.
Rank SS
Overload Outburst
Level1/ 1
30% chance to cause an explosion that deals 25% Fire DMG when performing attacks that deal Fire DMG.
Rank SSS
Thermal Growth
Level1/ 1
Gains Super Armor after casting a Signature Move. Extra DMG Reduction increases by 20% and Fire DMG increases by 15% for 8s.
Rank SSS+
Pulse Synchronization
Level1/ 1
Extra DMG Bonus increases by 15% for 8s after casting a Signature Move.
Leap
Burning Hearts
Level18/ 35
[Dancing Ring]'s Base DMG increases by 10%.
Lv.9 — [QTE - Molten Roundslash] also pulls in nearby enemies.
Lv.18 — [QTE - Molten Roundslash] also recovers 20 Signature Energy. New Effect of [Passive - Overload Outburst]: Grants Nanami: Pulse's Overload Outburst effect to characters on the field after casting [QTE - Molten Roundslash] for 8s. (The DMG dealt by that effect is based on Nanami: Pulse.)
Lv.9 — [QTE - Molten Roundslash] also pulls in nearby enemies.
Lv.18 — [QTE - Molten Roundslash] also recovers 20 Signature Energy. New Effect of [Passive - Overload Outburst]: Grants Nanami: Pulse's Overload Outburst effect to characters on the field after casting [QTE - Molten Roundslash] for 8s. (The DMG dealt by that effect is based on Nanami: Pulse.)
Primordial Blast
Level18/ 35
[Sawblade Storm]'s Base DMG increases by 15%.
Lv.9 — [Sawblade Storm] also pulls in nearby enemies and allows movement while performing this skill.
Lv.18 — After casting [Signature - Pulse], entering Overclocking State will not recover Signal Orbs. Nanami: Pulse gains Pulse Energy based on the level her Signature Move is cast to a maximum of 3. Press and hold Basic Attack to spend all Pulse Energy to unleash Fire Whirl, dealing 500%/1000%/1500% Fire DMG based on the number of Pulse Energy spent, during which Nanami: Pulse gains Super Armor. New Effect of [Passive - Thermal Growth]: DMG dealt by Fire Whirl increases by 10%. Nanami: Pulse gains 20 Signature Energy every time she is switched in.
Lv.9 — [Sawblade Storm] also pulls in nearby enemies and allows movement while performing this skill.
Lv.18 — After casting [Signature - Pulse], entering Overclocking State will not recover Signal Orbs. Nanami: Pulse gains Pulse Energy based on the level her Signature Move is cast to a maximum of 3. Press and hold Basic Attack to spend all Pulse Energy to unleash Fire Whirl, dealing 500%/1000%/1500% Fire DMG based on the number of Pulse Energy spent, during which Nanami: Pulse gains Super Armor. New Effect of [Passive - Thermal Growth]: DMG dealt by Fire Whirl increases by 10%. Nanami: Pulse gains 20 Signature Energy every time she is switched in.
Searing Flames
Level18/ 35
[Signature - Pulse]'s Base DMG increases by 10% and pulls in nearby enemies.
Lv.9 — Nanami: Pulse recovers an extra 9 Signature Energy with every Basic Attack for 5s every time she is switched in.
Lv.18 — When there is more than 1 Signature Point, tap Signature Move repeatedly to cast Charging Phoenix, dealing 1150%/3550% Fire DMG based on the level it is cast. New Effect of [Passive - Pulse Synchronization]: Base DMG Bonus of [Signature - Pulse] granted by Searing Flames increases to 15% instead.
Lv.9 — Nanami: Pulse recovers an extra 9 Signature Energy with every Basic Attack for 5s every time she is switched in.
Lv.18 — When there is more than 1 Signature Point, tap Signature Move repeatedly to cast Charging Phoenix, dealing 1150%/3550% Fire DMG based on the level it is cast. New Effect of [Passive - Pulse Synchronization]: Base DMG Bonus of [Signature - Pulse] granted by Searing Flames increases to 15% instead.
