This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Lucia
Plume /BPL-01
Orbs
Red Orb
Mute Winter
Level18/ 35
Red Orb: Ping Red Orb
Unleashes several quick slashes on the spot, dealing Physical DMG.
- Attacks 4/4/8 times, each time dealing 60%/120%/120% Physical DMG based on the number of orbs pinged.
- Attacks 4/4/8 times, each time dealing 60%/120%/120% Physical DMG based on the number of orbs pinged.
Red Orb: Arctic Form + Ping Red Orb
In Arctic Form, creates an ice tornado that moves forward, dealing Ice DMG to the enemies it touches.
- While moving, the tornado deals 30%/60%/90% Ice DMG 9 times and deals 130%/260%/390% Ice DMG once when it reaches the far end.
- While moving, the tornado deals 30%/60%/90% Ice DMG 9 times and deals 130%/260%/390% Ice DMG once when it reaches the far end.
Yellow Orb
Glacier Puncture
Level18/ 35
Yellow Orb: Ping Yellow Orb
Darts at the target and strikes twice, dealing Physical DMG.
- Each hit deals 115%/235%/355% Physical DMG based on the number of orbs pinged.
- Each hit deals 115%/235%/355% Physical DMG based on the number of orbs pinged.
Yellow Orb: Arctic Form + Ping Yellow Orb
In Arctic Form, leaps mid-air and smashes at the target, dealing Ice DMG twice.
- Each hit deals 150%/300%/450% Ice DMG based on the number of orbs pinged.
- Each hit deals 150%/300%/450% Ice DMG based on the number of orbs pinged.
Blue Orb
Frigid Roundabout
Level18/ 35
Blue Orb: Ping Blue Orb
Whirls vertically while moving, then smashes downward to deal Physical DMG.
- Each hit deals 30%/60%/90% Physical DMG based on the number of orbs pinged.
- The downward slash deals 70%/160%/250% Physical DMG based on the number of orbs pinged.
- Each hit deals 30%/60%/90% Physical DMG based on the number of orbs pinged.
- The downward slash deals 70%/160%/250% Physical DMG based on the number of orbs pinged.
Blue Orb: Arctic Form + Ping Blue Orb
In Arctic Form, unleashes a tornado toward the front that deals Ice DMG 5 times, then quickly pulls the target in and deals Ice DMG once.
- Each hit of the tornado deals 40%/80%/120% Ice DMG based on the number of orbs pinged.
- Deals 80%/160%/240% Ice DMG based on the number of orbs pinged while pulling back.
- Each hit of the tornado deals 40%/80%/120% Ice DMG based on the number of orbs pinged.
- Deals 80%/160%/240% Ice DMG based on the number of orbs pinged while pulling back.
Active skills
Basic Attack
Frost Blade
Level18/ 35
Basic Attack: Tap Basic Attack
Cuts at the target quickly with a katana, dealing Physical DMG.
- Deals 640% Physical DMG in total.
- Deals 640% Physical DMG in total.
Basic Attack: Arctic Form + Tap Basic Attack
In Arctic Form, attacks the target with a katana and thruster interchangeably, dealing Physical DMG and Ice DMG.
- Deals 310% Physical DMG and 370% Ice DMG in total.
- Deals 310% Physical DMG and 370% Ice DMG in total.
Signature
Signature - Halcyonic Blossoms
Level18/ 35
Signature Move: Tap Signature
Can be cast any time in Normal Form. Quickly switches into Arctic Form. Becomes invincible while switching. Form switch has a cooldown of 3s. If energy is full when switching, all Signal Orbs will be rearranged into 3-Pings.
Signature Move: Arctic Form + More than 1 Signature Point + Tap Signature
Available in Arctic Form when there is more than 1 Signature Point. Leaps mid-air and hurls left-hand weapon at the ground, causing a massive AOE Ice DMG and slowing the enemies temporarily before switching back to Normal Form. Form switch has a cooldown of 3s.
- Deals 900%/1200%/1600%/3040% Ice DMG based on the number of Signature Points accumulated.
- Deals 900%/1200%/1600%/3040% Ice DMG based on the number of Signature Points accumulated.
QTE
Frost Blade - Icebreak
Level18/ 35
QTE: Tap QTE
Dashes at the enemy, dealing Physical DMG and Ice DMG.
- Deals 320% Physical DMG and 320% Ice DMG.
- Deals 320% Physical DMG and 320% Ice DMG.
Class
Attacker
Level18/ 35
Extra DMG Bonus increases by 20%.
Ultima
Ultima Awaken
Level1/ 1
Gains 3 Signal Orbs when entering battle.
Passive skills
Core Passive
Hyperborea
Level18/ 35
Core Passive: Any 3-Ping
In Normal Form, every 3-Ping grants Energy and Signature Point (up to 2 Points in Normal Form).
- Every 3-Ping grants 50% Energy and 1 Signature Point.
- Every 3-Ping grants 50% Energy and 1 Signature Point.
Core Passive: Arctic Form + Any 3-Ping
In Arctic Form, Energy decreases over time. While there is still Energy, Ice DMG increases and every 3-Ping grants 1 Signature Point (up to 4 in Arctic Form). When casting the Signature Move, it can still benefit from the Core Passive's DMG Bonus if there is still Energy left.
- Ice DMG increases by 50% when there is still Energy.
- Ice DMG increases by 50% when there is still Energy.
Leader
Leader - Blade of Raven
Level1/ 1
Increases Ice DMG of all members by 10%. Increases ATK of all Attacker Omniframes in the team by 5%.
Rank SS
Stone Freeze
Level1/ 1
After Frigid Roundabout hits a target, Plume's attacks deal extra DMG to the target.
- Deals 10% more DMG to the target for 8s.
- Deals 10% more DMG to the target for 8s.
Rank SSS
Raven Zero
Level1/ 1
Gains max Energy and 2 Signature Points at the start of battle. While Plume still has Energy in Arctic Form, Extra DMG Bonus of Signal Orb skills increases by 5%.
Rank SSS+
Ivory Album
Level1/ 1
Ice DMG increases by 20% while Core Passive is active.
