This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Selena
Pianissimo /BPF-06

Introduction
A specialized frame co-developed by the Science Council and the World Government Association of Art with improved stability of M.I.N.D. to deal with Transcendants. The adaptee can use it with a suppression device to perform combat skills of multiple parts playing simultaneously.
Specialties
Burst - Deals massive DMG in a short time.
Glaciation - Skills can trigger the Glaciation Effect.
Elements
physical (100%)
Effect
At a glance
Rank
S-Rank
Class
Attacker
Weapon
Bowstring Rapier
Signature
Orpheus' Lullaby
Faction
WGAA
Gift
Iris
Celica's Class

Solo Realm
Selena normally attacks with her rapier. In the Flow State, she will attack with the cello instead. She cannot enter the Matrix by dodging. It can only be triggered by Basic Attack - Echoing Melody/Basic Attack - Inverted Divisi. Enters Solo upon entering the Matrix triggered by herself.
Concerto Orb: Flow State + Tap Concerto Orb
In the Flow State, 6 Signal Orbs will be converted to Concerto Orbs. During the Flow State, Selena can only obtain and use Concerto Orbs. After casting this skill, deals Physical DMG and gains Musical Note(s), Variation Point(s), Melody Point(s), and Signature Energy. Regains other Signal Orbs at the end of the Flow State.
Melodic Outburst: Flow State + 60 Melody Points + Press and Hold Dodge
In the Flow State, Selena can accumulate Melody Points by casting Concerto Orbs, up to 60. Meanwhile, spends 60 Melody Points and summons a clone to attack, dealing Physical DMG and gaining Variation Points and Signature Energy.
Grand Finale: Flow State + 100 Variation Points
In the Flow State, Selena can accumulate Variation Points by casting specific skills, up to 100. At Max Variation Points, Selena will enter Grand Finale and immediately gain 90 Signature Energy.
Effect: Glaciation
Some of the skills can fill the Glaciation Gauge. When the gauge is full, consume it to cast Arctic Ice, dealing Glaciation DMG and gaining Arctic Ice Layers. Casting certain skills will consume all Arctic Ice Layers to form Ice Spikes, dealing Glaciation DMG to nearby enemies. While Ice Spikes persist, dealing Glaciation DMG will trigger Ice Accumulation, which deals additional Glaciation DMG and gains Congelation. When Ice Spikes expire, they will trigger Ice Burst to deal Glaciation DMG based on the current Congelation. The Glaciation Gauge, Arctic Ice Layers, Ice Spikes and Congelation can transfer to the next character with Effect: Glaciation.
