Constructs
Liv

Liv

Lux /BPN-08

Orbs

Red Orb
Ion Cannons
Level18/ 35

Red Orb: Ping Red Orb

Fires the ion cannon once, dealing Physical DMG.
- Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
Yellow Orb
Sanctum
Level18/ 35

Yellow Orb: Ping Yellow Orb

Creates a cube at the target location. Inflicts Matrix effect on the target inside the cube, dealing Lightning DMG and pulling enemies in. The cube explodes upon disappearing, dealing Lightning DMG.
- The cube lasts 1/2/3s and deals 60%/90%/120% Lightning DMG based on the number of orbs pinged.
- The cube explosion deals 60%/120%/180% Lightning DMG based on the number of orbs pinged.
Blue Orb
Virtual Barrier
Level18/ 35

Blue Orb: Ping Blue Orb

Deploys an ion wall at the target location that shocks enemies passing through, dealing Lightning DMG every second and reducing their movement speed. The targets hit will also be marked. Applying the mark again refreshes its duration.
- The ion wall lasts 2/4/6s and deals 60% Lightning DMG to the enemies passing through based on the number of orbs pinged.
- Reduces the enemies' movement speed by 20/40/80% based on the number of orbs pinged.
- The mark lasts 8s.

Active skills

Basic Attack
Lightning Attack Practice
Level18/ 35

Basic Attack: Tap Basic Attack

Launches consecutive lightning attacks, dealing Physical DMG.
- Deals 650% Physical DMG in total.
Signature
Signature - Electric Wave
Level18/ 35

Signature Move: 100 Energy + Tap Signature

Deploys a lightning field. Allies within the field gain 1 Signal Orb every second and their ATK increases. Reduces movement speed of the enemies in the area.
- ATK of allies in the lightning field increases by 20%.
- Reduces movement speed of the enemies in the lightning field by 50%.
- Lightning field lasts 7s.
QTE
Neo-Nanofield Blossom
Level18/ 35

QTE: Tap QTE

Liv: Lux enters the battlefield and summons EX Lightning Lure to strike the enemies within the area, dealing Lightning DMG and leaving an ion field behind that heals the allies within.
- Deals 200% Lightning DMG to the enemies in the area.
- Heals allies for 25% of Lux's ATK every second.
Class
Support
Level18/ 35

Healing amount increases by 20%.
Ultima
Ultima Awaken
Level1/ 1

Gains 3 Signal Orbs when entering battle.

Passive skills

Core Passive
Reversed Egretfield
Level18/ 35

Core Passive: Ping Reb Orb (chance to trigger)/Ping Blue Orb + Tap Basic Attack (chance to trigger)

When Basic Attacks hit marked enemies, there is a chance to trigger Lightning Lure and deal Lightning DMG. Pinging Red Orbs also has a chance to trigger Lightning Lure. After triggering Lightning Lure for 4 times, the next Lightning Lure will summon EX Lightning Lure, dealing Lightning DMG and healing allies in the area.
- Basic Attacks have a 30% chance to trigger Lightning Lure when they hit marked enemies.
- Pinging Red Orbs has a 30/60/100% chance to trigger Lightning Lure based on the number of orbs pinged.
- Lightning Lure deals 60% Lightning DMG.
- EX Lightning Lure deals 200% Lightning DMG and heals allies in the area for 40% of Lux's ATK each time.
Leader
Leader - Mighty Heart
Level1/ 1

Increases HP of all members by 5% and ATK of all members by 5%.
Rank SS
Field Controller
Level1/ 1

Allies within the ion field created by EX Lightning gain Lightning Surge, increasing their Lightning DMG.
- Lightning Surge increases Lightning DMG of allies by 20%.
Rank SSS
Oversupply
Level1/ 1

Extra DMG Bonus of Lightning Lure increases by 25%.
Rank SSS+
Energy Sanctum
Level1/ 1

Reduces the Lightning Resistance of targets within Sanctum by 15%.