This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Liv
Luminance /BPN-08
Orbs
Red Orb
Repelling Beams
Level18/ 35
Red Orb: Ping Red Orb
Fires a beam at the target location, dealing Physical DMG and reducing the movement speed of targets. Reduces Extra DMG Bonus of targets upon a 3-Ping.
- Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
- Reduces movement speed of targets by 20% for 3s.
- Reduces Extra DMG Bonus of targets by 5% for 5s.
- Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
- Reduces movement speed of targets by 20% for 3s.
- Reduces Extra DMG Bonus of targets by 5% for 5s.
Yellow Orb
Transferring Recharge
Level18/ 35
Yellow Orb: Ping Yellow Orb
Enhances the weapon and increases the hit count of Basic Attacks.
- Deals 30%/40%/50% Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5s based on the number of orbs pinged.
- Deals 30%/40%/50% Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5s based on the number of orbs pinged.
Blue Orb
Gray Raven Field
Level18/ 35
Blue Orb: Ping Blue Orb
Deploys a particle array at the target location, marking all enemies within. The particle array deals Physical DMG and pulls the targets in range once per second.
- The particle array lasts 3/6/9s and deals 100%/200%/300% Physical DMG based on the number of orbs pinged.
- The particle array lasts 3/6/9s and deals 100%/200%/300% Physical DMG based on the number of orbs pinged.
Active skills
Basic Attack
Adaptive Ray
Level18/ 35
Basic Attack: Tap Basic Attack
Launches an energy attack, dealing Physical DMG.
- Deals 520% Physical DMG in total.
- Deals 520% Physical DMG in total.
Signature
Arcadia Gate
Level18/ 35
Signature Move: 100 Energy + Tap Signature
Deploys a wide-ranged energy field and unleashes Light Penalty, dealing Physical DMG to random enemies in the area. Increases Extra DMG Reduction of teammates in the area.
- Each Light Penalty deals 150% Physical DMG.
- Increases Extra DMG Reduction of teammates in the area by 75%.
- Each Light Penalty deals 150% Physical DMG.
- Increases Extra DMG Reduction of teammates in the area by 75%.
QTE
Heroic Dance
Level18/ 35
QTE: Tap QTE
Enters the battlefield to heal nearby allies and grants Shield.
- Heals allies for 100% of Luminance's ATK.
- Grants allies Shield equal to 100% of Luminance's ATK for 2s.
- Heals allies for 100% of Luminance's ATK.
- Grants allies Shield equal to 100% of Luminance's ATK for 2s.
Class
Support
Level18/ 35
Healing amount increases by 20%.
Ultima
Ultima Awaken
Level1/ 1
Gains 3 Signal Orbs when entering battle.
Passive skills
Core Passive
Goddess Connection System
Level18/ 35
Core Passive: Ping Blue Orb + Tap Basic Attack (chance to trigger)
Attacking marked enemies has a chance to trigger Light Penalty, dealing Physical DMG.
- Light Penalty has a 20% chance to trigger and deals 150% Physical DMG.
- Light Penalty has a 20% chance to trigger and deals 150% Physical DMG.
Core Passive: Any 3-Ping/After triggering Light Penalty 5 times
Heals nearby allies after a 3-Ping or triggering Light Penalty 5 times.
- Heals allies for 60% of Luminance's ATK.
- Heals allies for 60% of Luminance's ATK.
Leader
Leader - Devoted Heart
Level1/ 1
Increases HP of all members by 15%.
Rank SS
Field Reinforcement
Level1/ 1
Increases Extra DMG Bonus of Luminance by 15% against enemies in Gray Raven Field.
Rank SSS
Pioneer of Glory
Level1/ 1
Extra DMG Bonus of Light Penalty increases by 50%.
Rank SSS+
Consciousness Encouragement
Level1/ 1
Increases Extra DMG Bonus of all members by 15% for 5s after casting a Signature Move.
Leap
Spiritual Prayer Dance
Level18/ 35
[QTE - Heroic Dance] heals 20% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.
·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.
·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%.
·Lv.9 — [QTE - Heroic Dance] triggers an additional Light Penalty of Core Passive's level.
·Lv.18 — [QTE - Heroic Dance] grants 12 Energy after triggering Light Penalty. [Passive - Field Reinforcement] New Effect: The effect of Ultralimit Torque increases to 20%.
Sacred Chain
Level18/ 35
[Goddess Connection System] will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty triggered will become Divine Penalty, dealing 400% DMG. [Passive - Pioneer of Glory] also increases Divine Penalty's DMG as it does to Light Penalty.
·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.
·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time.
·Lv.9 — [Goddess Connection System] has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.
·Lv.18 — Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty and Divine Penalty will increase the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. [Passive - Pioneer of Glory] New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time.
Divine Rage Field
Level18/ 35
When [Signature - Arcadia Gate] is active, pinging orbs will trigger Light Penalty 1/2/3 times based on the number of Orbs pinged and it deals 30% more Physical DMG.
·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.
·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG.
·Lv.9 — When [Signature - Arcadia Gate] is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%.
·Lv.18 — [Signature - Arcadia Gate] Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit the Signature Move state. [Passive - Consciousness Encouragement] New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG.
