Blade Waltz
Inverse Crown enters the battlefield wielding Odachi. Cylinder Katana has two forms: Odachi and Kodachi. Before deployment, freely choose to enter the battlefield with Odachi or Kodachi. After deployment, freely switch between different katanas via Abyssal Lament or Frosty Thorns.
- In Wayfarer Form, tap a Blue Orb when wielding Odachi to switch to Kodachi. Tap a Red Orb when wielding Kodachi to switch to Odachi. Sonus or Outro can only be cast when Red/Blue Orbs are activated.
- In Wayfarer Form and Abyssborn Form, basic attacks only generate Yellow Orbs.
- Inverse Crown cannot gain Signature Energy. Signature Moves require Malison to cast.
- Blade Intent is capped at 360. Upon reaching the cap, Red/Blue Orbs are activated. Cannot gain more Blade Intent until it is consumed.
- When Inverse Crown exits the battlefield, unconsumed Blade Intent and Malison are retained.
Crimson Coronation
When casting fully charged Sonus or Outro in Wayfarer Form, enters Abyssborn Form, maintaining Super Armor throughout. Tap any orb or press and hold Red/Blue Orbs during this time to auto-cast skills that meet current conditions.
- Can cast Silent Night within 1s of entering Abyssborn Form.
- Automatically enters Abyssborn Form when casting Signature - Silenced Abysslight, and exits Abyssborn Form when the Signature ends.
- Automatically exits Abyssborn Form after 1s. Cast 3-Ping Silent Night, Catalyze, or Wither to refresh the 1s countdown. Cast Raze or Abyssbound to pause the countdown.
- Fully charged Sonus, Outro, and 3-Ping Silent Night briefly trigger Time Lag Calculation when hitting enemies.
Abyssbound: Press and Hold Dodge
Press and hold Dodge to make Inverse Crown enter Frozen Edge, continuously gaining Blade Intent. During this time, Inverse Crown gains Super Armor but won't recover Dodge Gauge. When entering Frozen Edge in Abyssborn Form, Inverse Crown does not recover Blade Intent and instead pauses Abyssborn Form's countdown for 1s. When taking a hit during Frozen Edge, consumes an equal percentage of Dodge Gauge to gain 0.5s of Invincibility and automatically counterattacks, dealing DMG. Cannot trigger an auto-counterattack when Dodge Gauge is insufficient. When releasing Dodge, casts Frozen Annihilation to deal DMG, with dodge frames during the attack. Frozen Annihilation deals higher DMG when triggering Extreme Dodge, granting 250 Dodge Gauge and 2s of Invincibility.
- An auto-counterattack deals 60% Ice DMG. When wielding Odachi, Frozen Annihilation deals 120% Ice DMG, plus an extra 500% Ice DMG when triggering Extreme Dodge. When wielding Kodachi, Frozen Annihilation deals 120% Ice DMG, plus an extra 500% Ice DMG when triggering Extreme Dodge.
- When carrying Ignition Effect, an auto-counterattack deals 40% Ignition DMG instead. When wielding Odachi, Frozen Annihilation deals 80% Ignition DMG instead, plus an extra 300% Ignition DMG when triggering Extreme Dodge. When wielding Kodachi, Frozen Annihilation deals 80% Ignition DMG instead, plus an extra 300% Ignition DMG when triggering Extreme Dodge.
Intercept: Wayfarer Form + Tap Basic Attack
While in Wayfarer Form, the first and second hits of a basic attack with Odachi/Kodachi have block frames at the moment of casting. A successful block immediately triggers a counterattack, dealing 150% Ice DMG and negating the incoming DMG. When carrying Ignition Effect, the counterattack deals 100% Ignition DMG instead.
Conflux: While Red/Blue Orb is inactive + Tap Red/Blue Orb
Quickly switches weapons and enters a counter stance. The weapon switch can block incoming attacks. On a successful block, counterattacks to deal 150% Ice DMG, while gaining Super Armor and 20% DMG Reduction. After a Perfect Block, gains Invincibility during the counterattack. When carrying Ignition Effect, the counterattack deals 100% Ignition DMG instead.
Extreme Dodge
When Inverse Crown is knocked down, tap Dodge while the body glows to consume 250 Dodge Gauge and recover.
Ember
When carrying Ignition Effect, Inverse Crown gains Ablaze equal to the Combustible Charges accumulated by the team. Every 250 Ablaze grants 1 Ablaze stack, up to 20 stacks. When Inverse Crown enters the battlefield or casts fully charged Sonus or Outro, immediately enters Ablaze state if Ablaze stacks are greater than 0. While in Ablaze state, Inverse Crown cannot continue gaining Ablaze or Ablaze stacks.
- While in Ablaze state, Inverse Crown gains a permanent Tempering Inferno effect. Each Ablaze stack increases the Base Multiplier of all DMG by 2%. When switched out while in Ablaze state, exits Ablaze state and clears Ablaze and Ablaze stacks.
- While in Ablaze state, when allies accumulate Ignition stacks on enemies, Inverse Crown gains a Wild Inferno effect for 5s, increasing Ignition DMG by 20%. Duration resets every time it is triggered.
Effect: Ignition
Combustible: Every 250 Combustible Charges will add 1 Combustible stack, up to 20 stacks.
- Ignition: Ignited units take Ignition DMG equal to Ignition stacks x30% every second (Tank Skills will not be triggered) for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.
Blade Waltz
Inverse Crown enters the battlefield wielding Kodachi. Cylinder Katana has two forms: Odachi and Kodachi. Before deployment, freely choose to enter the battlefield with Odachi or Kodachi. After deployment, freely switch between different katanas via Abyssal Lament or Frosty Thorns.
- In Wayfarer Form, tap a Blue Orb when wielding Odachi to switch to Kodachi. Tap a Red Orb when wielding Kodachi to switch to Odachi. Sonus or Outro can only be cast when Red/Blue Orbs are activated.
- In Wayfarer Form and Abyssborn Form, basic attacks only generate Yellow Orbs.
- Inverse Crown cannot gain Signature Energy. Signature Moves require Malison to cast.
- Blade Intent is capped at 360. Upon reaching the cap, Red/Blue Orbs are activated. Cannot gain more Blade Intent until it is consumed.
- When Inverse Crown exits the battlefield, unconsumed Blade Intent and Malison are retained.
Crimson Coronation
When casting fully charged Sonus or Outro in Wayfarer Form, enters Abyssborn Form, maintaining Super Armor throughout. Tap any orb or press and hold Red/Blue Orbs during this time to auto-cast skills that meet current conditions.
- Can cast Silent Night within 1s of entering Abyssborn Form.
- Automatically enters Abyssborn Form when casting Signature - Silenced Abysslight, and exits Abyssborn Form when the Signature ends.
- Automatically exits Abyssborn Form after 1s. Cast 3-Ping Silent Night, Catalyze, or Wither to refresh the 1s countdown. Cast Raze or Abyssbound to pause the countdown.
- Fully charged Sonus, Outro, and 3-Ping Silent Night briefly trigger Time Lag Calculation when hitting enemies.
Abyssbound: Wayfarer Form + Press and Hold Dodge
Press and hold Dodge to make Inverse Crown enter Frozen Edge, continuously gaining Blade Intent. During this time, Inverse Crown gains Super Armor but won't recover Dodge Gauge. When entering Frozen Edge in Abyssborn Form, Inverse Crown does not recover Blade Intent and instead pauses Abyssborn Form's countdown for 1s. When taking a hit during Frozen Edge, consumes an equal percentage of Dodge Gauge to gain 0.5s of Invincibility and automatically counterattacks, dealing DMG. Cannot trigger an auto-counterattack when Dodge Gauge is insufficient. When releasing Dodge, casts Frozen Annihilation to deal DMG, with dodge frames during the attack. Frozen Annihilation deals higher DMG when triggering Extreme Dodge, granting 250 Dodge Gauge and 2s of Invincibility.
- An auto-counterattack deals 60% Ice DMG. When wielding Odachi, Frozen Annihilation deals 120% Ice DMG, plus an extra 500% Ice DMG when triggering Extreme Dodge. When wielding Kodachi, Frozen Annihilation deals 120% Ice DMG, plus an extra 500% Ice DMG when triggering Extreme Dodge.
- When carrying Ignition Effect, an auto-counterattack deals 40% Ignition DMG instead. When wielding Odachi, Frozen Annihilation deals 80% Ignition DMG instead, plus an extra 300% Ignition DMG when triggering Extreme Dodge. When wielding Kodachi, Frozen Annihilation deals 80% Ignition DMG instead, plus an extra 300% Ignition DMG when triggering Extreme Dodge.
Intercept: Wayfarer Form + Tap Basic Attack
While in Wayfarer Form, the first and second hits of a basic attack with Odachi/Kodachi have block frames at the moment of casting. A successful block immediately triggers a counterattack, dealing 150% Ice DMG and negating the incoming DMG. When carrying Ignition Effect, the counterattack deals 100% Ignition DMG instead.
Conflux: During any action's end lag + Tap Red/Blue Orb
Quickly switches weapons and enters a counter stance. The weapon switch can block incoming attacks. On a successful block, counterattacks to deal 150% Ice DMG, while gaining Super Armor and 20% DMG Reduction. After a Perfect Block, gains Invincibility during the counterattack. When carrying Ignition Effect, the counterattack deals 100% Ignition DMG instead.
Extreme Dodge
When Inverse Crown is knocked down, tap Dodge while the body glows to consume 250 Dodge Gauge and recover.
Ember
When carrying Ignition Effect, Inverse Crown gains Ablaze equal to the Combustible Charges accumulated by the team. Every 250 Ablaze grants 1 Ablaze stack, up to 20 stacks. When Inverse Crown enters the battlefield or casts fully charged Sonus or Outro, immediately enters Ablaze state if Ablaze stacks are greater than 0. While in Ablaze state, Inverse Crown cannot continue gaining Ablaze or Ablaze stacks.
- While in Ablaze state, Inverse Crown gains a permanent Tempering Inferno effect. Each Ablaze stack increases the Base Multiplier of all DMG by 2%. When switched out while in Ablaze state, exits Ablaze state and clears Ablaze and Ablaze stacks.
- While in Ablaze state, when allies accumulate Ignition stacks on enemies, Inverse Crown gains a Wild Inferno effect for 5s, increasing Ignition DMG by 20%. Duration resets every time it is triggered.
Effect: Ignition
Combustible: Every 250 Combustible Charges will add 1 Combustible stack, up to 20 stacks.
- Ignition: Ignited units take Ignition DMG equal to Ignition stacks x30% every second (Tank Skills will not be triggered) for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.