constructs

Alisa: Echo

/UPC-15
Echo

Introduction

Equipped with a special Aurora Squadron-made biological weapon—her armor "sister"—that is capable of M.I.N.D. connection, Echo is now traveling on the boundless earth in the pursuit of true justice.

Specialties

Amplification - Enhances teammates.
Burst - Deals massive DMG in a short time.

Elements

physical (100%)
Effect
Glaciation Glaciation - The cryogenic technology added after multiple iterations of battle modules allows frames to create a small low-temperature area during battle. Further attacks can be unlocked when the parameters in the area reach the preset values over time.
Rank
Base Rank
S-Rank
Class
Amplifier
Weapon
Bow
Signature
Astraea
Faction
Unknown
Gift
Gavel

Celica's Class

Celica Teaching

Cipher of Synergy: Press and hold Basic Attack

Cecily fights alongside Echo. Press and hold Basic Attack to make Echo enter Tactical Cipher. In Tactical Cipher, Signal Orbs will be temporarily replaced by Cipher Orbs. Pinging a Cipher Orb will make Cecily fire a swordwave at the enemy, dealing Physical DMG. Cecily will then act based on the color of the Cipher Orbs pinged.

Sinbreaker's Judgment: Tactical Cipher + Ping Cipher Orbs consecutively

Upon entering Tactical Cipher, Echo starts charging, during which time Cecily will prevent enemies from attacking her and repel them. Afterward, Echo gains Super Armor for 1.5s and 40% DMG Reduction. Cooldown: 5s. Keep pinging Cipher Orbs or drag the joystick to keep charging. When orbs are no longer pinged or when the joystick is released, Echo will stop charging and fire a Sinbreaker's Arrow, dealing Physical DMG. Echo can dodge attacks when performing this move. Cecily will then attack in the order of the Cipher Orbs pinged, with each attack consuming one Cipher Orb. After Echo exits the battlefield, Cecily will stay and continue to attack enemies until all Cipher Orbs are consumed.

Majestic Splendor: In Judgment Zone + Ping Orbs

In the Judgment Zone, Echo gains 10 Splendor Points for each orb pinged. The Splendor Points are capped at 90.

Swift Archery: In Judgment Zone + Tap Dodge

Tapping Dodge inside Judgment Zone will trigger Swift Archery, dealing Physical DMG.

Judgment Co-Strike: In Judgment Zone + 90 Splendor Points + Ping One Specific Signal Orb

At max Splendor Points, pinging a Signal Orb that matches the color of Cipher Orb inside Judgment Zone will trigger a Co-Strike. The first Co-Strike after Judgment Zone is activated will cast Imprisoning Co-Strike. If Echo has Soul Shatter Mark, she can trigger another Co-Strike afterward while the Judgment Zone is still active to cast Soulbreaking Co-Strike.

Blessing of Fortitude: Upon receiving Healing

Allies gain Ultralimit Torque which increases their Physical DMG by 10% for 8s after being healed. The duration resets every time it is triggered.