This is the in-development version of Huaxu. Things will be broken! Do not use!
Constructs 
Lilith
Daemonissa /VAF-38

Introduction
The convergence of Las Prados's wealth and Project Winter's technologies coalesced into this frame. Its eerie quality emanates not merely from the Ascension-Network's favor but more profoundly from the ambitions and desires deep inside her M.I.N.D., along with secrets buried in history's obscured chapters.
Specialties
Amplification - Grants the power of healing and making allies deal more damage.
Plasma Beam - Skills can trigger the Plasma Beam Effect.
Elements
dark (100%)
Effect
At a glance
Rank
S-Rank
Class
Amplifier
Weapon
Moon Umbrella
Signature
Sorrow of Fata Morgana
Faction
Ascendant
Gift
Cardistry Poker
Celica's Class

Body Trick
Lilith gains a Red Orb upon casting Joker's Trickery. And she can only have one Red Orb. Casting Shadow's Guile after a Yellow Orb 3-Ping will enhance the Card Rank and grant Signature Energy.
Hand Trick
Ally units healed by Lilith: Daemonissa will be enhanced. Lilith heals herself upon casting Invitation to a Radiant Dream.
Hand Trick
Ally units healed by Lilith: Daemonissa will be enhanced. Lilith heals herself upon casting Invitation to a Radiant Dream.
Shadow Trick
When a character on team is in the Electric Storm Flash status, Lilith: Daemonissa will be regarded as she has the Joker's Mark.
Card Trick
Lilith: Daemonissa gains one Signal Orb upon triggering the Matrix.
Effect: Plasma Beam
Effect Charging: Electric Charge is capped at 1000 points.
