constructs

Bridget: Ardeo

/BPO-42
Ardeo

Introduction

A balanced duel-purpose frame capable of both attack and defense that the Science Council specially designed for the Support Force. It carries many special parts with part of its features adjusted accordingly.

Specialties

Resistance Reduction - Able to reduce the Resistance of enemies.
Ignition - Launches the enemy into the Combustible status and Ignites them.

Elements

fire (100%)
Effect
Ignition Ignition - The frame's condensed nitrogen has been replaced with a newly created chemical material with an optimized ignition process, making it easier to set the target on fire and deal damage to it over time through attacks.
Rank
Base Rank
A-Rank
Class
Tank
Weapon
Tactical Tonfas
Signature
Cestus
Faction
Support Force
Gift
Tactical Sunglasses

Celica's Class

Celica Teaching

Fortify: Not Moving + Press and Hold Dodge

Bridget: Ardeo blocks the attack with her Tactical Tonfas. She cannot move or restore Dodge Gauge during so, and Dodge Gauge is consumed based on the DMG prevented and her max HP when hit (Dodge Gauge is not consumed on a precise block).
- If there is enough Dodge Gauge, Bridget: Ardeo is immune to the hit upon a successful block. Otherwise, she gains DMG Reduction for the hit instead.
- After a successful block, recovers 100 Fortification Points, and an additional 50 Fortification Points on a precise block. Bridget: Ardeo can have up to 300 Fortification Points.
- When she enters the battlefield, restores her Fortification Points to 150 if it is below 150.

Discharge

Once thrown out, the Energy Shield will stay on the battlefield with 6 Durability.
- Flying Sparks and Whirling Strike will knock the Energy Shield away, restore 50 Fortification Points, and consume 1 Durability.
- The Energy Shield will trigger Detect and Counter and Fortify and consume 1 Durability.
- Extreme Dodge of the Energy Shield will trigger Matrix if it is not on cooldown.
- Bridget: Ardeo will gain a shield and 1 Blue Orb upon retrieving the Energy Shield.

Effect: Ignition

Combustible: Combustible Charges will add Combustible stacks, up to 20 stacks.
Ignition: Ignited units take Ignition DMG based on the Ignition stacks (Tank Skills will not be triggered) every second for 10s.
- The subsequent unit will inherit the Combustible/Ignition status of the last unit on the battlefield upon its death.