Constructs
9S

9S

9S /9S

Orbs

Red Orb
R010: Laser
Level18/ 35

Red Orb: Ping Red Orb

Uses the POD to unleash Laser, dealing Physical DMG in a straight line.
- Deals 200%/400%/600% Physical DMG in total based on the number of orbs pinged.
Yellow Orb
A110: Slow
Level18/ 35

Yellow Orb: Ping Yellow Orb

Uses the POD to unleash Slow to create a circular region to deal Physical DMG to enemies within and slow them.
- Deals 190%/380%/570% Physical DMG in total based on the number of orbs pinged.
- Slows the enemies for 0.6/1.2/2.4s based on the number of orbs pinged.
Blue Orb
A080: Wave
Level18/ 35

Blue Orb: Ping Blue Orb

Uses the POD to unleash Wave, creating an expanding electric wave in front that deals Physical DMG to enemies and heals the allies it hits.
- Deals 180%/360%/540% Physical DMG in total based on the number of orbs pinged.
- Heals the allies for 40%/80%/120% of 9S's ATK based on the number of orbs pinged.

Active skills

Basic Attack
Aero Blade
Level18/ 35

Basic Attack: Tap Basic Attack

Unleashes a series of attacks forward, dealing Physical DMG. Basic Attacks cannot recover Signal Orbs; instead, 9S gains a random Signal Orb periodically while he is on the battlefield.
- Deals 860% Physical DMG in total.
- Gains a random Signal Orb every 2.5s while 9S is on the battlefield.

Sprinting State: Tap Dodge, then move

Tapping Dodge will activate Sprinting State. While sprinting, tap Basic Attack to release Sprint Attack, dealing Physical DMG.
- Sprint Attack deals 240% Physical DMG.
Signature
Signature - Hacking Sequence
Level18/ 35

Signature Move: 80 Energy + Tap Signature

Attempts to hack the enemy. Upon successful hacking, deals Physical DMG to the target.
- Deals 2600% Physical DMG in total.
QTE
Tactical Hacking
Level18/ 35

QTE: Tap QTE

Hacks into an ally target on the battlefield to heal and repair, restoring the ally's HP.
- Restores HP equal to 100% of 9S's ATK.
Class
Support
Level18/ 35

Healing amount increases by 20%.
Ultima
Ultima Awaken
Level1/ 1

Gains 3 Signal Orbs when entering battle.

Passive skills

Core Passive
Overclock Strike
Level18/ 35

Core Passive: At least 50 Overclock Energy + Any 3-Ping

Gains Overclock Energy at the start of the battle. During a 3-Ping, if there is sufficient Overclock Energy, consumes Overclock Energy to generate Overclock Indicator of the corresponding color (up to 1) on the right of the Signal Orb bar. Overclock Energy regenerates over time.
- Gains 100 Overclock Energy at the start of the battle.
- During a 3-Ping, if there is more than 50 Overclock Energy, consumes 50 Overclock Energy to gain Overclock Indicator.
- Overclock Energy regenerates by 20 every second (max 100).

Core Passive: Ping Overclock Indicator

Tapping the Overclock Indicator will consume all orbs of the same color and summon a POD to unleash multiple projectiles that deal Physical DMG (pinging Overclock Indicator is not considered a ping). If the Overclock Indicator effect pings more than 3 Signal Orbs, gains a number of random Signal Orbs equal to the excess number of orbs pinged. When 9S leaves the field, reduces his swap cooldown according to how many times Overclock Indicator has been triggered.
- Deals 100%/200%/300% Physical DMG in total based on the number of orbs pinged.
- Each Overclock Indicator triggered reduces his swap cooldown by 1s, up to 4s.
Leader
Leader - Scan Domain
Level1/ 1

On the team, Physical DMG and Extra DMG Reduction of 2B, 9S, and A2 increase by 8% and 10%.
Rank SS
Flowers for Machines
Level1/ 1

Increases the max Overclock Indicator count by 1. Gains 1 random Overclock Indicator to the right of the Orbs bar when 9S is switched in every time. QTE and Blue Orbs will grant 2B and A2 on the team an E-Drug. E-Drug: Increases Physical DMG by 10% for 8s.
Rank SSS
Survival or...
Level1/ 1

Signal Orb recovery interval is reduced to 1.5s. While on standby, 9S will continue to recover Signal Orbs. Physical DMG Bonus of Overclock Indicator increases by 50%. E-Drug's effect increases to 20%, and its duration increases to 12s.
Rank SSS+
Childhood's End
Level1/ 1

Triggering Overclock Indicator makes 9S invincible for 0.3s and increases Physical DMG by 10% for 5s (if 2B and A2 are also in the team, this effect increases to 20%).