Captain...
As expected, she's dead, isn't she?
After repelling the wave of Corrupted from the town, the transport vehicle stops beside the ruins where embers still dance in the air.
A uniformed girl lies there, her torn skin revealing sunken mechanical structures, and patches of what appears to be vital fluid have already dried up around her.
She's dead.
Around her, mountains of Corrupted corpses are piled high; she died after an intense battle.
With a hint of bewilderment and loneliness, she lies quietly among the skeletal remains of reinforced concrete and steel.
I knew it...
The mercenaries check twice to confirm she "won't move anymore," speaking as if discussing some disposable commodity.
Let's go.
They walk away, having lost interest.
You want to take her with you, um... but she's already...
Although we're strangers, a warrior like her shouldn't rest in a place crawling with the Corrupted.
Fine, let's take her. The vehicle can handle the extra weight.
Together, they lift her onto the transport vehicle. The engine roars as they continue their journey toward City 141.
So they took her away.
the young girl, having finished cleaning up the remaining Corrupted, arrives at the ruins where her companion had been, only to find the place completely deserted.
the young girl, having finished cleaning up the remaining Corrupted, arrives at the ruins where her companion had been, only to find the place completely deserted.
At regular intervals, mercenary-escorted transport vehicles enter City 141. "Company" specialists are stationed at her living quarters, posing as "teachers."
Most likely, the companion they just picked up will also be brought there.
She arches her back in a lazy stretch. After synchronizing with that human, the battle becomes unexpectedly easy. She can't help but feel curious about them.
Tea-cher?
Tea-cher?